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  1. Today
  2. To be honest, I've mostly avoided the KS page since - after seeing some of the behaviour there. While I was disappointed in the campaign, I think I tried to be constructive about my thoughts. I thought Fred Henry responded to the situation with humility and grace... but some of the commentary was just brutal. Along with countless others, I voted for Red Nails. There was some discussion about "Zamora, City of Thieves" material back then too, which I'd love. What I said then... "I do like the idea of a "City of Thieves" type expansion but, for the sense of scale of a portion of a city, I can't help but feel that you'd need at least 1.5 of the regular sized boards.<other stuff in between> More maps. How about this... using one full sized board, one half sized board.Side 1: City map boards that adjoin one another, perhaps with the edge as an alley to make it flexible which side the half board joins on (yeah, I have a large table 😉)Side 2: A house and grounds full size map (house, small surrounding garden, wall on the edges of the board) with a roof/smaller upper floor half map, like the Khitai arrangement? (Could be used for scenarios like a variant on the "Rogues in the House" story?)" This next one is going to be a smaller scale kickstarter campaign, from what I have read. I'm not sure what the timeframe allows them to pull out of their hat but I can't wait to see Matt John's cooperative mode materials... and a chance to get that elusive dragon!!! I'd like to see them get through this campaign, then later a proper "Adventure Mode" campaign that either: a) serves as a gateway to a subsequent BtM campaign (that adopts the approach of Second Life boxes - use the minis we have), or b) introduces BtM then and there, using the AM content with minimal additional materials.
  3. Yesterday
  4. Anyone plays this game? It's a mix between a MMO and a strategy game, dubbed "Game of thrones meets EVE Online". Its founders are J Todd Coleman (Shadowbane, Wizard101, Pirate101) and Gordon Walton (Ultima Online, Star Wars Galaxies, Sims Online). They have raised nearly $30M to realize their vision, with 330,000 registered users. What's different in Crowfall: Free city building: every player can build their own city in the Eternal Kingdoms The focus on strategy elements: caravans, territory conquest, crafting, fortifications, politics, war Unique and temporary worlds: procedurally generated maps that "end" when victory conditions are met Different ways to win: through Glory (quests from the gods), Power (PvP and sieging), and Wealth (crafting and building) Seasons and day / night cycle: every world is dynamic and shows the passage of time The game will enter its Beta phase this year, and anybody who registers a free account can participate to it. https://www.youtube.com/watch?v=Dk9C1yDfF0U
  5. Some time ago, I proposed a scenario to play some of those cards in a semi-random dungeon mode (link below). The rules, quiet brief and using most of the existing game mechanic, are all rendered in the scenario's pdf. It is not tested yet, so it might not be balanced, but I would love feedbacks on the proposed mechanic. It's in French, but I could take some time to translate it if there is some interest in the English community. https://the-overlord.com/index.php?/topic/2499-mode-donjon/&tab=comments#comment-61556
  6. It took me a minute to understand the coolness of these. I feel like these should be added to the Conan scenario creator app.
  7. So, first of all I want to say that I agree with you. I feel that this is one very weird example of line of sight that was not fully thought through by the designers when addin the letters for clarification,, because thematically speaking it seems pretty clear that these two areas should have LoS to each other. However, going by the rules as written, and by the 3 steps told by Pamplerousse, the explanation is that the line crosses a wall and, therefore, there is no line of sight. According to Pamplerousse, and it is also as the rules are written, you check point by point these 3 things to know if the zones have line of sight: 1) separated by a yellow line 2) share a letter 3) a line between the spots doesn't cross a wall. In the Batman vs guard on the roof case, they cross a wall and there is no letter, so there is no line of sight. In the other image you are showing of zones that have LoS and crosses that wall, they all have a letter to confirm that. So, In my humble opinion, what happened here is that someone should have written a letter in the "batman" zone so it could share a line of sight to that roof over there, but it was not done so, and so by the rules, they don't have LoS to each other. It's the best explanation I can think of, and it is (again, my opinion) wrong, as it clearly should have LoS.
  8. Ahoy, matey! It's been some time since we've seen something from Dreadfleet. Have you been making some progress on this lately, @Epaka?
  9. The Macaw army is now complete. What's left to paint now: - 6 ocelots (3 archers and 3 chiefs) - 4 heroes - 9 mystery miniatures.
  10. Hi there! Here's a gallery with my paintjobs for non-Monolith games.
  11. Last week
  12. Playing cards for Modiphius geomorphic tiles View File Here is a set of 137 playing cards for the Modiphius geomorphic tiles. The intent is to allow players to use those cards for whatever "dungeon" or "terrain" generation rule you might come with. Some cards exhibit bold lines to highlight the location of doors to facilitate their use for dungeon-like generation. The original name of each tile as provided in Modiphius' PDF files (when you buy them) is provided in the bottom-right corner. A "-" in this name indicates a card where to tiles have been stitched together to reproduce a complete terrain on a same card. Per agreement with Modiphius, the resolution of the tiles is 15% percent of the originals so that those files cannot be used to reproduce the original terrains at full scale in a way that is playable. The proposed files are only meant to be printed on mini-sized cards. Below a snapshot of the included cards Submitter Edouard Le sec Submitted 01/18/2020 Category Resources  
  13. Version 1.2.0

    13 downloads

    Here is a set of 137 playing cards for the Modiphius geomorphic tiles. The intent is to allow players to use those cards for whatever "dungeon" or "terrain" generation rule you might come with. Some cards exhibit bold lines to highlight the location of doors to facilitate their use for dungeon-like generation. The original name of each tile as provided in Modiphius' PDF files (when you buy them) is provided in the bottom-right corner. A "-" in this name indicates a card where to tiles have been stitched together to reproduce a complete terrain on a same card. Per agreement with Modiphius, the resolution of the tiles is 15% percent of the originals so that those files cannot be used to reproduce the original terrains at full scale in a way that is playable. The proposed files are only meant to be printed on mini-sized cards. Below a snapshot of the included cards
  14. Animalinstinc

    Conan in Spain

    Muy buenas Jugones!!! Silfus, todo bien lo que hiciste y sí, los monos eran gratis si habías invertido en el Legacy en los 7 días. Yo tengo el King Pledge de Conan y del MBP 1.5 All-in e invertí en el Legacy para luego añadir los kits necesarios. Una pena que haya sido una campaña poco clara y por eso "ha petado" y se ha cancelado........ muchas cosas estaban confusas pero pintaba bien. En fin....
  15. First, let me apologize if I am not doing this right. Not putting this post in the right place or something like that. I am not familiar with forums in general and I'm new to this one in particular. So the recent Kickstarter (RIP) did get me thinking about the expansions to Conan I'd like to see. I will admit I'm a traditionalist in most senses, so I do tend to go with the "more of what I love." Still, I prefer to avoid redundancy. So a list of the minis I most want to see are... 1. Serpent Men (Kull stories mostly) 2. Degenerate serpent men (Bran Mak Morn stories) 3. Child of Set (from God in the Bowl) 4. Crawler (from Red Nails) 5. More apes. Mostly I just need more ape men for my game. 6. Living Idol- giant animated statue. Bonus, it can be a prop or an enemy! 7. Why not do King Kull as well? Brule! And Thulsa Doom! Skull head! Now those aren't the only things I'd like to see but those are my priorities. And really, why did we get a python offered in that last Kickstarter? Given that a giant snake is in the base box set already it really didn't feel like an incentive. Having said that, the minis that DID interest me were the deep ones, pirate archers, ballista, Kithan acolytes, Xaltotun, Gorm, spider, N'Yoga, Yog and Mitra. Especially as how the latter could make for a good living idol. In terms of maps here are my four big thoughts. 1. Gladiator arena. It would be dominated by a giant arena in the middle. Get some of those cool pillars in there. Then surrounded by seating for the masses, and an emperors viewing box. Finally adjacent rooms for letting gladiators and beasts in. Dramatic, powerful and intense. If you're looking for what culture would most likely have this in the Hyboria age, I would suggest Turan or Hyperborea. Bonus if it can somehow double as a racing track! 2. Jungle. I see people suggesting they want a Pictish village, frontier town or fort. Last I checked we already have those. Rather what I would like to see is a thickly jungled/forested area. No civilized structures. Done right it could apply to everything from the Pictish wildnerness, to the jungles of Khitai or the Black Kingdoms. Have varied terrain like rocky outcroppings, rivers, etc. 3. Palace throne room. If you're going to dethrone someone, they need a throne first! I want a magnificent chamber to kill a king and place his bloody crown on my head. We have a fortress or two, but not a really civilized, refined even genteel place in which to wreck havoc. Imagine the centerpiece being a many columned throne room. Then add side chambers for feasting hall, guard room, treasury, armory even a seraglio. Etc. 4. Thieves themed boards- I think what would really sell this to me is a double map. One level shows the rooftops. The other shows the rooms beneath! That would feel roguish to me. Any scenario that has you dashing back and forth between roof levels and rooms is enticing! Especially if one section would have a rich person's house and the rest are poor. So my picks for expansion boxes and what should be in them are... Red Nails- Surprise, surprise. Am I right? This won on the poll way back and for good reason. There's some good characters to turn into minis here, and I'll get my much desired Crawler. Living idol is an easy add in here. I see the maps being different sections of the city. To make it different from other maps, it should be more claustrophobic. Lots of narrow corridors, choke points, dead ends etc. Finding your way around should be a challenge. Also add in mechanics for things like secret doors, moving walls, trap doors and traps. You need to fight the setting as much as the foes. King Kull- Yeah, not even an option in the poll but in my mind a cool idea. Could easily do the throne room and gladiator arena in this context. All the minis I mentioned under 7. It would be a fresh new resource to pull upon. And let's not forget the serpent men! Heck, enslaved vengeful ghosts could be a mini. Still, I am guessing that there might be some rights issues here. What do you think?
  16. No I haven't. Sounds like I should check up on that! I agree with the smaller scale idea. I am interested in seeing how Conan interacts with strange new people and situations. So long as we don't go the Beastmaster II route.
  17. Here comes my first Macaw scout. I love this little fellow. He looks so tough with his mysterious hood and those two katanas. Still wondering how he manages to hold them with wings, though.
  18. I'm also reading and I like the "fish out of water" aspect, but agree that it can feel cartoonish. I think it works best when it's on a smaller scale like the issue with just Conan and The Punisher trekking out of the Savage Land. I also liked the annual issue in South America. Have you checked out the other Marvel Conan mash-up, Serpent War? I'm on issue #2 of the mini series, but so far I like the Howard team up of Conan and Agnes.
  19. I've been reading Marvel's Savage Avengers. It's kind of become "Conan the Barbarian runs amok in the Marvel Universe." This has engendered some mixed feelings in me. When I started seeing the fantasy Conan stuff being made by Marvel I was unimpressed. It wasn't bad or anything. It just didn't feel new or creative. It felt pretty same old to me. Then Savage Avengers came out. They move Conan into the modern Marvel universe. He starts out in the Savage Land and eventually (as of this writing) winds up in Latveria. He hangs out with various Marvel characters, often to hilarious effect, and there is lots of fun carnage. On the one hand I do enjoy seeing Conan in a new environment. He is not played as a moron (thank heavens), and seeing him rub shoulders with people like Wolverine and Dr Doom. In particular I want to praise the dinner scene with Dr Doom. There are also some genuinely funny moments. However, I will also admit that the whole concept is rather ridiculous, and the whole thing has a cartoonish vibe to it. So I do enjoy it, but unlike the Dark Horse run, there's no chance of me taking it seriously. I was wondering how everyone else felt.
  20. Any possibility of having the magazine available for download? I was ready to order all of them but your system for shipping costs wasn't working and I couldn't get them. I reached out and chatted with someone re this but never got a solution. Did anyone else have this problem?
  21. I like some of these ideas. Red Nails in particular has a lot of unexplored potential, both for adventure scenarios (catacombs where Tolkemec was hiding?) as well as skirmish battles through the city of Xuchotl (which is basically what Conan and Valeria stumble upon in the story). The names sound like central American Aztec or something similar (which I'm sure inspired Howard) and would give artists and sculptors some concepts to work with.
  22. First, let me apologize if I am not doing this right. Not putting this post in the right place or something like that. I am not familiar with forums in general and I'm new to this one in particular. So the recent Kickstarter (RIP) did get me thinking about the expansions to Conan I'd like to see. I will admit I'm a traditionalist in most senses, so I do tend to go with the "more of what I love." Still, I prefer to avoid redundancy. So a list of the minis I most want to see are... 1. Serpent Men (Kull stories mostly) 2. Degenerate serpent men (Bran Mak Morn stories) 3. Child of Set (from God in the Bowl) 4. Crawler (from Red Nails) 5. More apes. Mostly I just need more ape men for my game. 6. Living Idol- giant animated statue. Bonus, it can be a prop or an enemy! 7. Why not do King Kull as well? Brule! And Thulsa Doom! Skull head! Now those aren't the only things I'd like to see but those are my priorities. And really, why did we get a python offered in that last Kickstarter? Given that a giant snake is in the base box set already it really didn't feel like an incentive. Having said that, the minis that DID interest me were the deep ones, pirate archers, ballista, Kithan acolytes, Xaltotun, Gorm, spider, N'Yoga, Yog and Mitra. Especially as how the latter could make for a good living idol. In terms of maps here are my four big thoughts. 1. Gladiator arena. It would be dominated by a giant arena in the middle. Get some of those cool pillars in there. Then surrounded by seating for the masses, and an emperors viewing box. Finally adjacent rooms for letting gladiators and beasts in. Dramatic, powerful and intense. If you're looking for what culture would most likely have this in the Hyboria age, I would suggest Turan or Hyperborea. Bonus if it can somehow double as a racing track! 2. Jungle. I see people suggesting they want a Pictish village, frontier town or fort. Last I checked we already have those. Rather what I would like to see is a thickly jungled/forested area. No civilized structures. Done right it could apply to everything from the Pictish wildnerness, to the jungles of Khitai or the Black Kingdoms. Have varied terrain like rocky outcroppings, rivers, etc. 3. Palace throne room. If you're going to dethrone someone, they need a throne first! I want a magnificent chamber to kill a king and place his bloody crown on my head. We have a fortress or two, but not a really civilized, refined even genteel place in which to wreck havoc. Imagine the centerpiece being a many columned throne room. Then add side chambers for feasting hall, guard room, treasury, armory even a seraglio. Etc. 4. Thieves themed boards- I think what would really sell this to me is a double map. One level shows the rooftops. The other shows the rooms beneath! That would feel roguish to me. Any scenario that has you dashing back and forth between roof levels and rooms is enticing! Especially if one section would have a rich person's house and the rest are poor. So my picks for expansion boxes and what should be in them are... Red Nails- Surprise, surprise. Am I right? This won on the poll way back and for good reason. There's some good characters to turn into minis here, and I'll get my much desired Crawler. Living idol is an easy add in here. I see the maps being different sections of the city. To make it different from other maps, it should be more claustrophobic. Lots of narrow corridors, choke points, dead ends etc. Finding your way around should be a challenge. Also add in mechanics for things like secret doors, moving walls, trap doors and traps. You need to fight the setting as much as the foes. King Kull- Yeah, not even an option in the poll but in my mind a cool idea. Could easily do the throne room and gladiator arena in this context. All the minis I mentioned under 7. It would be a fresh new resource to pull upon. And let's not forget the serpent men! Heck, enslaved vengeful ghosts could be a mini. Still, I am guessing that there might be some rights issues here. What do you think?
  23. One of the things it sounded like a lot of people wanted was the original expansions (Stygia, Khitai, Nordheim). Sadly, I remember someone (Fred I believe) at Monolith saying they had to destroy a lot of those boxes (hundreds if not thousands) when a distributor canceled their order for retail sales. So that really sucks. It seems like there was more demand for Adventure Game content. Some ideas could have included a base pledge with essentials (rules, dice, tray, gems) and several new expansions: A Turan expansion with city of Aghrapur map and battlefield map? A Kush expansion with a Xuthal maze map and jungle map? A Zamora expansion with a towers of Shadizar map and dungeon map? This would appeal to new and former backers alike. Then perhaps the 1v1 mode could have been an optional add-on, both with and without minis (for those who already have a lot). I also think a better free gift than the 3 flying apes (a unique monster in the Howard tales) would have been a fur-clad Conan with battle axe mounted on an armored warhorse, with both Conan hero card and Mythic Battles Ragnarok card included...
  24. I have personally gotten much enjoyment and fun from all the previous Conan campaigns, miniatures and games. The campaigns created anticipation. I have enjoyed painting the miniatures, and the game play has led to many fun evenings around a table. Albeit sometimes horribly slanted one way or the other in balance. The rumours of more adventures of Conan have built anticipation for years. The sheer volume and scope of the previous campaigns is overwhelming. I suspect Fred is a tornado of ideas and I feel he is wonderfully creative. The problem is this works against long term business success. What's required for success in a creative endeavour like this is editing. (https://digital.hbs.edu/platform-rctom/submission/the-lego-success-story-getting-everything-to-awesome/) Editing to trim the product line down, such that it is sustainable, generates positive cash flow and keeps existing customers happy while welcoming more is crucial to long term business success. I think Beyond the Monolith (BtM) was intended to move the product in this direction. However, the campaign and design is a huge misalignment of perceptions and expectations. Lurching from Kickstarter to Kickstarter is bound to hit a wall at some point. The current campaign has something for every customer archetype to be upset about. "Fanatics" who bought everything so far want more adventures. Yes there is a pledge for this, but what's in it? There was an expectation of boxes like the previous 3 expansions. So to get into the realignment, there's 5+ more boxes of what appears to be mostly duplicated content. The cubic meter of existing shelf space is already straining storage abilities of these customers to participate. The perception was made that all this existing content would get reused with a small versus box purchase. There's no real details of the far away lands that Conan will explore in the Legacy pledge. Fanatics expectations are not met, complaining ensues. "Catch-Up" is one who wants to catch up with the Fanatics. This really almost works for them, but maybe they got in on the Mythic Battles:Pantheon campaign. But to use that purchase they have to rebuy it all? There's really no way to get Core/King/Expansions/Books etc. Previous product line feels abandoned. Confusion sets in, how to do the catch up, questioning if this is really needed. If what went before was abandoned, do I really want to get 100% on this train? The perception of lack of commitment to prior offerings manifests. "Dabbler" is fine with a box or two here or there. Just wants a single thing to put on their shelf and pull down and play occasionally. They see a bunch of boxes and options and move on to the next campaign. Not really targetted to them (but could it be?). "Newbie" is curious what this about. To do that, they really love to see rule books and play through videos. What would be great is to get them in with a versus and convert them to a "Catch-Up" buying up existing content. They have to be won over. They can't get pre-existing content and see "Catch-Up" and "Fanatics" whinging non stop and back away. The sheer scope of offerings and options is not manageable without a lot more expensive logistics. Editing it all back to "Core Box", "King Box", "Not So Exclusive Box", "Expansion 1-3+" and a "Versus Box". Any given campaign for Conan would always include "Core" and "King" and rotate through other content. Operationalizing it should just be an order to the factories, we need X Core Boxes or what not. Yeah, as a backer I've become spoiled by so many choices--but the existing content needs simplicity of execution and availability to welcome new players for this to work long term for everyone. A Web site selling print runs really helps as well. Bottom line is to edit edit edit with business goals and customer categories in mind.
  25. No, not that I can think of, at least for this map. But if you scroll this page upwards, I had similar issues with the Subway map. Have a look if you like and share your thoughts. I wasn't really satisfied or convinced with the kind answers and explanations from Pamplerousse (although I really appreciate the effort). Some LOS were blocked by the wagons and others, following the same criteria, were not, have a look.
  26. Silfus

    Conan in Spain

    Hola amigos Estamos metidos de lleno en el mecenazgo. Pero tengo una duda, a ver si podéis aclarármela antes de que acabe. He aportado para el Legacy Pledge, además quiero dos miniaturas del Picking Zone, pero de estas últimas no me dió opción. Un amigo que compró la de Batman me dijo que los extras se añaden cuando ha salido el proyecto. Es esto correcto? Tampoco he entendido muy bien lo de los simios alados, hay que pagar 20€ por los 3? O los regalan por participar en el proyecto? Un saludo.
  27. Originally I didn't think I would care for the 1v1 system, but it is growing on me. I prefer this KS rather than Batman because I like the Conan IP better and the minis can be used in other game systems. The progress of this campaign has disappointed me, since I have no doubt that the next Conan KS would be the adventure mode Red Nails that we all wanted. What really has me upset is the attitude I saw from people wishing ill-will on Monolith. Instead of voting with their wallets and not buying it, they started screaming from the rooftops that Monolith should fail and/or go out of business. And it wasn't just casual commenting, there were people camping out to shout down anyone who tried to remain positive. There is a difference between expressing an opinion and aggressively trying to sabotage a campaign. As a fan, I put a lot of effort into making fan-made scenarios for this community, and now I feel like this community stabbed me in the back.
  28. It’s a huge bummer to watch it unfold. Tragic really. This game (Conan) means a lot to me. My gaming group has had hundreds of hours of fantastic fun playing it. I’ve had countless hours of fun painting it and crafting terrain for it. In many ways it is everything I want from a board game. My heart actually breaks a little for Fred Henry. I’ve read that he’s literally mortgaged his house to keep Monolith afloat. Despite bringing in millions of dollars through the various KS campaigns, only the 2nd Batman Campaign managed to be profitable. He clearly cares deeply about the games. People accusing Monolith of staging a ‘cash grab’ with the current campaign have no idea what goes into bringing a complex, miniature and paper/cardboard component-heavy game to market. Everyone must be paid; artists, designers, office staff, Chinese manufacturers, etc... It’s just an absurd fantasy to think that any company which manages to bring in a couple million dollars on a KS campaign is laughing all the way to the bank and kicking it on a tropical island. I do think that Beyond the Monolith was too ambitious, too complex and confusing for a KS campaign, and not actually what the existing fan base really wanted from the followup Conan KSer. I know that I really can’t get excited about another 1v1 skirmish game. Near as I can tell, we have our own Matt John S to thank for making sure that some new ‘Adventure Mode’ material even made it into the campaign. If funds were no issue, I’d throw a ton of money at the them ASAP. But, with a new little Barbarian on the way, I need to be a little more conscious of how I spend my discretionary money. I’ll go in for the Legacy Box and Tome of Skelos. But... I agree... I’m not confident this will fund. Tragically, if it doesn’t, it’s been made clear that Monolith might very well close it’s doors for good. By Crom, it’s a woeful situation.
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