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Epaka

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Posts posted by Epaka

  1. Nice paint job! I’ve played with Amboola and he has a nice range of skills and strengths. The design almost seems inspired by Conan’s friend from the 2011 Conan film... I honestly can’t remember the character’s name, which says something about the film I suppose.

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  2. 21 hours ago, Ken said:

    Wow, that is awesome! It must be so fun to play on a board like that.

    Yeah.... It will be fun to play on this board. But, given the state of things, I haven’t had game night since finishing the build. My wife likes games in general, and enjoys games like Ticket to Ride and Pandemic (which we just haven’t had the urge to play lately 🤔), but Conan wouldn’t be her jam... I’ve moved on to working on building terrain for the ruined castle board for now. By the time game night happens again I hope to have a few boards with fully rendered terrain to choose from! Terrain crafting has proven to be a fantastic hobby for me during our collective quarantine woes.  Stay safe out there everyone!

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  3. I just wrapped up a project I’ve been tinkering with, on and off, for about a month. Terrain for the the Pict Village board! 

    A long time ago I built the boma fencing and foliage terrain for this board. I made that for 2 reasons; thematic and visual immersion is something I love about boardgaming, and also to help define the somewhat confusing gameplay areas for this board. The physical fencing made it much more clear where your minis can and cannot go. I always thought it’d be fun to build the huts as well.

    When I built that original terrain I had really no clue how to approach this kind of crafting (there is a thread on here about that old project). Hell, I was fairly new to miniature painting as well. Now, years later, I kind of shudder at some of my old sloppy mini painting (I like to think I’m a little better now) and I’ve studied up a little on the world of tabletop terrain making. So, these huts are just my second foray into that world. I first made some blasted open doors for the game Nemesis after I painted the plastic doors that came in the second wave of that game. I got myself a new glue gun (Surebonder), some Aleene’s Tacky glue, Mod Podge, E6000 glue, dollar store foam board, a box of miniature skulls from Citadel, coffee stir sticks, bamboo skewers, an Olfa Knife, a cutting mat, and I got busy! Here’s some working shots and some finished pics: 

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  4. I agree that the BtM campaign got way too negative and caustic. I wasn’t thrilled about the campaign, but I can’t believe how badly it was received overall. It was obviously wise to cancel and make a new plan. Glad that Matt John S will be guiding the ship now. 
     

    As for what would be nice to see; I think we needed a good ancient temple board, and it looks like we will get that in the new Adventure Mode KS campaign next month. A jungle setting and a cramped Western city street would be good as well. As for minis, wrapping up the major characters from the REH stories would be appropriate. However, to get the most out of the game I think we really need more scenarios that employ the underutilized minis that already exist. However, as they need to make any new material accessible to backers that only have the retail game, I don’t expect it to happen.
     

    On a side note, as a bit of a collector and completionist myself, I understand why people want to track down the hard to find items like the Black Ones and the Dragon. But I have to say, the Dragon design is really kind of lame, and the one official scenario that has the Dragon is fairly underwhelming. Same goes for the Sabretooth tiger. He’s badly underpowered. I’m still glad that I went all-in on the original campaign. We’ve played the game a lot, and I’ve had tons of fun getting it all painted. I’m starting to build more scenery for the game boards too.

     

    One thing I’d really love to see, would be plastic dashboards that would hold the hero sheets and keep the gems organized.
     

    I’ll be curious to see what they come up with. 

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  5. It’s a huge bummer to watch it unfold. Tragic really. This game (Conan) means a lot to me. My gaming group has had hundreds of hours of fantastic fun playing it. I’ve had countless hours of fun painting it and crafting terrain for it. In many ways it is everything I want from a board game. My heart actually breaks a little for Fred Henry. I’ve read that he’s literally mortgaged his house to keep Monolith afloat. Despite bringing in millions of dollars through the various KS campaigns, only the 2nd Batman Campaign managed to be profitable. He clearly cares deeply about the games. People accusing Monolith of staging a ‘cash grab’ with the current campaign have no idea what goes into bringing a complex, miniature and paper/cardboard component-heavy game to market. Everyone must be paid; artists, designers, office staff, Chinese manufacturers, etc... It’s just an absurd fantasy to think that any company which manages to bring in a couple million dollars on a KS campaign is laughing all the way to the bank and kicking it on a tropical island. 

     

    I do think that Beyond the Monolith was too ambitious, too complex and confusing for a KS campaign, and not actually what the existing fan base really wanted from the followup Conan KSer. I know that I really can’t get excited about another 1v1 skirmish game. Near as I can tell, we have our own Matt John S to thank for making sure that some new ‘Adventure Mode’ material even made it into the campaign. If funds were no issue, I’d throw a ton of money at the them ASAP. But, with a new little Barbarian on the way, I need to be a little more conscious of how I spend my discretionary money. I’ll go in for the Legacy Box and Tome of Skelos. But... I agree... I’m not confident this will fund. Tragically, if it doesn’t, it’s been made clear that Monolith might very well close it’s doors for good. By Crom, it’s a woeful  situation. 

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  6. I can’t say for sure, but it’s possible that Monolith will offer reprints of MB: Pantheon when they launch their next Mythic Battles Kickstarter campaign. That campaign will be for the follow up title, MB: Ragnarok, which will be essentially the same game, but highlighting Norse mythology instead of Greek. I believe that Kickstarter Campaign will be In June of 2020... 

    @Matt John S might have more info?

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  7. Busy on the road for work, so my painting has really slowed down. Got back into it with the 4 Detective miniatures from the excellent game ‘Detective: City of Angels’. They were pretty easy, so knocked them out quick. Now back to a couple Mythic Battles minis for a bit before moving back to Dreadfleet. Was excited to tackle Tityos, as he’s a cool and unique sculpt. Gotta admit, he was more challenging than I anticipated. Almost scrapped the paint job and stripped him back to plastic to start over, but just kept at it and finally got it to a place that I’m okay with. 
     

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  8. Moving so slow these days with regards to painting minis. House renovation ALMOST done. So hopefully back to normal soon. Anyways, got the last of the Dreadfleet ephemera done: a marker which indicates wind direction, or if flipped, indicates the arrival of the Maelstrom!... Actually not 100% sure what that means in terms of gameplay as I’ve not played this game yet, but I like the sound of it!

     

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