oOAntonioOo Posted Tuesday at 01:08 AM Posted Tuesday at 01:08 AM Fellows, I've been building a Foundry VTT system specifically for Monolith's Conan RPG and it's now available for download. It's called Blood and Steel. This is built from the ground up for the Hyborian Age RPG rule, Flex die, Stamina Points, the whole deal. What's in it: -Full character sheet with guided creation (hit the ? tab and it walks you through it) -GM toolkit ("Albert") with drag-and-drop enemy spawning from the full bestiary -Area-based distance encounter builder -Fully functional sheet: initiative from the sheet, weapons, attacks, armor, spells skills, recovery, stamina, life point tracking and so much more. -Complete sorcery system with all spells implemented, automated to work as easily as pushing a button. -Brand new Ground Breaking Threat Engine for procedural enemy difficulty, fully automated drag and drop the enemy to the VTT and they get a several random traits and abilities that require minimum GM brainpower to work. -Smart targeting: When damage is rolled, a skill or a spell with an effect they are loaded into the smart mouse targeting system. The GM then shift clicks it to the target and the system does the rest. -Works in Foundry VTT v11 through v13 How to install: In Foundry, go to Settings → Game Systems → Install System Paste this URL into the Manifest URL field at the bottom: https://raw.githubusercontent.com/antoniosantos8520-cyber/conan/main/system.json Click Install. That's it. It's fully playable right now. Still a work in progress — not all enemy art is packed in yet and not every enemy has been run through the Threat Engine — but everything functions and your players can make characters and start swinging swords tonight. YouTube tutorials for setup and how-to's are coming soon. It's free, open source (GPL v3), and built by a fan for fans. Feedback and bug reports welcome. GitHub: https://github.com/antoniosantos8520-cyber/conan 2
oOAntonioOo Posted yesterday at 10:48 PM Author Posted yesterday at 10:48 PM Smome Some Images from the game, character sheets, a enemy card the old design the new one is cooler. A few other things. I plan on putting updates here in the future in hopes of tempting some people to try the game.
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