Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) I will work on the larger map today! Hope to have the new one in the afternoon or this evening! Find a funny post on the french forum with conan animation movies in English in addition to the one put above: enjoy here;! Edited October 21, 2017 by Florentin 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) 8 hours ago, Florentin said: The area & some lines of sight on the first & old map! I worked on it... But this is totally useless because we are working on a new map. This was intended to give you a helping hand: printing in bn increasing dimension reprinting verifying...etc... To share some ideas about distances between items (hills and monoliths....), because in some scenes/sequences seems the distance are really longer than supposed. Anyway it was a good way to spend a hour of spare time... Edited October 7, 2017 by Xaltotun 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) ok But how easily update your map ? I spend few minutes this morning to watch the movie ! Edited October 21, 2017 by Florentin Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 Maybe we could ask John Milius if he can give us the plan of the battle on his Facebook site ? Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) Yes, these are the sequences I was talking about: don't you agree that compared to the first pic you uploaded and to our first map (that is absolutely great!) the distance between the monolith central area and the hills seem bit longer than in other scenes. Sure, it's also a matter of filming... I have generally found easier to experiment on several bn/patterns prints, printing them in several copies and working with my pencil in spare time, at work, on the train, before using brushes or pc. I thought (once ended in a good bn!) to scan it and send it to you, thinking it'd have been easier to work with a bn material, to print even single parts, increasing/adjusting each, testing until they fit the real miniature game on the table before working on the real map. Anyway, it's good if there's no need! (as I told you I had an hour to.wait for a stupid congress to begin....) 😉 Edited October 7, 2017 by Xaltotun 1 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) @Xaltotun thank you for the job you are doing ! On 07/10/2017 at 10:01 AM, Xaltotun said: Yes, these are the sequences I remembered don't you agree that compared to the first pic you uploaded and to our first map (that is absolutely great!) the distance between the monolith central area and the hills seem bit longer in other scenes. Sure it's also a matter of filming... >> Yes you are right I generally found easier to experiment on several bn/patterns prints, printing them in several copies and working with my pencil in spare time, at work, on the train, before using brushes or pc. >> It is the first time that I work on a map so I have no method! Yours seem good to obtain a perfect result ! I thought (once ended in a good bn!) to scan it and send it to you, thinking it'd have been easier to work with a bn material, to print even single parts, increasing them, testing until they fit the real miniature game on the table before working on the real map. >> With the map and components I did last week and your work I think it will be easy to obtain a good result! Anyway, it's good if there's no need! Edited October 21, 2017 by Florentin 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) I would like to use the best images from the movies for tiles, is someone know a specific tool in order to visualize all the images of a movie and select one of them ? Edited October 7, 2017 by Florentin 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) I have received these CDs yesterday... I'm a little disillusioned! CD1 & CD2 have more pieces of music than the first CD of the 82's soundtrack. This is a good thing but a lot were modified by Poledouris...and I don't like them...because they don't match at all with the spirit of the movie ! Edited October 7, 2017 by Florentin 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) There's a big 'change' in the second disc: the track 06 "the Defilers" has a different editing from the movie. Big claims about this.... http://intrada.net/phpBB2/viewtopic.php?f=4&t=5284 You can find the original movie version on the web as 'Encounter with Rexor'. Anyway a superb cd set. Edited October 7, 2017 by Xaltotun 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 Different editing for track 05 The Kitchen can be found on the cd produced by Varese Sarabande some decades ago... 90ies I guess. 1 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 That Thorgrim wears the armour from the village attack at the begin of the film. That's a pity because changing just the face would have been easy. Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 1 minute ago, Arthadan said: That Thorgrim wears the armour from the village attack at the begin of the film. That's a pity because changing just the face would have been easy. I know... 😞 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 Saw on Facebook, I thought I should post it here... 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 Images for Subotai card... This last one is definitely useless, but one of my favourite ones. 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) Images for Conan card... I guess that maybe the last 2 could be useful, if it's possible to put the helmet on the Cimmerian Edited October 7, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) Images for Valeria cards From the movie... ...and here are others from the web Edited October 7, 2017 by Xaltotun adding other images 2 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 (edited) Some eye candy at long last! Edited October 8, 2017 by Arthadan 2 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 4 minutes ago, Arthadan said: Some eye candy at long last! WONDERFUL !!!!!!!!!!!!!!!!!!! You are too skillfull @Arthadan !!!! This is one of your best tiles !!! You can be proud of you !!! 2 1 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 Watching again the Battle of the Mounds, I came up with this idea for the scenario: Quote AMBUSH IN THE STANDING STONES If the last action a hero performs is a movement ending within the monolith field: - the miniature is taken out of the board and replaced by two hero numbered tokens (1 and 2). - the player gets to move both counters withing the monolith fields spending the same amounth of movement points. - the players choses secretly which one is the real hero. - In the OL turn, when an enemy unit enters an area with a hero token, the token is removed (if it wasn't the hero) or replaced with the miniature (if it was the hero). Thoughts? 2 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 7, 2017 Report Share Posted October 7, 2017 3 minutes ago, Arthadan said: Watching again the Battle of the Mounds, I came up with this idea for the scenario: Thoughts? Very good idea 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) Sounds good to me. I'd also allow the horsemen to move along the corridors between the monoliths but not from one corridor to another; moreover, I'd put a limit of number of horsemen per area between the monoliths. Edited October 7, 2017 by Xaltotun 1 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 10 minutes ago, Xaltotun said: Sounds good to me. I'd also allow the horsemen to move along the corridors between the monoliths but not from one corridor to another; moreover, I'd put a limit of number of horsemen per area between the monoliths. If the areas between corridors are too small for a horse base, then problem solved. The limit of horsemen per area is given by their huge base size, if they don't fit, they cannot enter. 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 7, 2017 Report Share Posted October 7, 2017 (edited) 7 minutes ago, Arthadan said: The limit of horsemen per area is given by their huge base size, if they don't fit, they cannot enter. OK, but remember in the Rules Book it's written that all the miniatures don't fit an area, they can eventually attack from an adiacent one. I think it could be necessary to 'underline' if they can't enter the corridor areas more than one a time. Edited October 7, 2017 by Xaltotun 1 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 7, 2017 Author Report Share Posted October 7, 2017 I've just uploaded a PDF with the Mounted Coimbat rules: Link 1 1 Quote Link to comment Share on other sites More sharing options...
Vincent255 Posted October 7, 2017 Report Share Posted October 7, 2017 Sounds like a good idea to me, the suggestion of restricting a mounted OL piece to where they can fit. The way I see it, between the corridors, there should be space to squeeze a Hero into, a place to launch a surprise attack if they can remain unseen. 2 Quote Link to comment Share on other sites More sharing options...
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