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Worthless Objects - Equipment Cardset


ronveer

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Worthless Objects - Equipment Cardset


Dozens of new objects to add to your Equipment or Treasure Deck. Mostly worthless, but worth a big laugh...

 

PDF FILE: Deck of Worthless Objects (for Conan_Monolith) (v1.1 2018)   New version - see download below!!

 

NEVER AN EMPTY CHEST - NEVER A DULL MOMENT IN AN INN OR DURING  A CASTLE FEST

Bored of empty chests or rules that only say that your recently opened chest is empty? Or is the Campaign you play too easy because all the heroes acquired valuable items during the 1st and 2nd scenario? Well here are some cards to make a Treasure Chest deck, full of worthless and mostly useless objects. But they are worth a laugh and therefore - maybe - even priceless. Off course you have to add some serious stuff to the treasure deck also.

On the other hand ... some worthless objects can be throwned to a specific target. Although they shatter easely, these worthless objects aren't useless entirely.

 

 

image.thumb.png.f649fc79d0dd6eaf89aef36400665704.pngimage.thumb.png.f89c0b536074adb75aad79944bc47a58.pngimage.thumb.png.3503c7ef7d16e0ab8e8eb4c95e6fdd10.pngimage.thumb.png.551283090e32247d8fa9458c79b3d4c9.pngimage.thumb.png.cea9905e4b5a4672ea62650de4cad37d.png

 

 

Rules for Worthless Equipment Cards

These cards are essentially designed for treasure chests or token rewards.
I wanted to make the rules for the cards as simple as possible.

Objects without a range token, with encumbrance 0, can be used as empty chest items.
They are utterly useless and worthless, but they are worth a laugh off course.

Equipment cards with a ranged symbol can be thrown to another miniature (plastic model) or to an object (if the scenario has one specified). Throwing an object works like throwing a knife or axe; with the following rules:
1) Before throwing,  name the object you want to hit; you can only target 1 object (usually a miniature)
2) Broken flask symbol: The object can only be used once. As soon as it is thrown, it shatters when hitting a target (or when missed: it shatters on the ground or the floor).
3) Numbered Ranged symbol: the black and white ranged symbol means the maximum range. Example: the Stygian Chamber Pot has a range of 1. It can be thrown in your own area, or in any adjacent areas with a clear line of sight. It cannot be thrown into an area which is 2 spaces away from you (dont count your own area).

Normal hindering rules for ranged attacks applies.

Rules uitleg.jpg

 

 

PDF FILE: YOU FOUND ME!

Description:
YOU FOUND ME! This cardset can be used together with the Worthless Objects - Equipment card set (designed for Conan Monolith). You can use these cards for specific scenario rules, e.g. find the princess, find a key, find the sword/treasure/man etc. 

 

You can use the 'You Found Me' cards in various ways. For example, in the beginners scenario 'In the Clutches of the Picts', it works as follows:

 

1. Static placement
For the 'In the Clutches of the Picts' scenario, place the numbered marks on the gameboard, as shown in the setup diagram.

Now, make a Worthless Object - Equipment deck of at least 7 cards, or more if you want some random variety (in this scenario, Pict camp, it is suggested to add several Pictish objects). Don't add ranged cards with the shatter symbol for official scenarios, since it can unbalance the scenario (If you want to use some one-time-only Worthless Objects with the shatter symbol, you have to tweek the scenario).  Shuffle the deck without looking at the cards, and draw seven cards. These cards resembles 7 random token numbers. Now add the Princess (or another card with the text: you found me). Shuffle the deck again and lay them in a row next to the gameboard, each card adjacent to another, with the backside up (you cant see the objects). After this, place on each card a number marker, the same amount and the same numbers which are on the gameboard. As soon as you enter a hut, remove the number marker from the gameboard and draw a Worthless Equipment card with the same number marker. Did you find the princess or just some 'dust and dead flies'?

2. Random placement

Same as above, but place 8 shield-style tokens in the huts, numbers are not needed). Shuffle the deck. As soon as you enter a hut, remove the token and draw a card from the Worthless Equiment deck. Find your Princess -- ahh ... You found me!

Random placement Variant: make a deck of 7 cards, 1 card is the Cimmerian beer mug, the rest is your own choice, but no other ranged-single use cards may be added to the deck (or tweak the scenario and add more single use ranged objects to the deck; in that case the Overlord may regenerate more gems in the Book of Skelos...). After you have succesfully entered 2 huts, shuffle the princess card into the deck. In this way, you cannot find the princess in the first two huts. Less luck, more skill, more fun!

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Pictish Piece of Art.jpgScreenshot_2018-03-22_03-06-32.jpg

 

 

 


 

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On 21-3-2018 at 6:55 AM, Not Quite Dead said:

I love this one. :w00t:

 

It would be great to have this on French as well. What about I translate the cards and rules into French, so that you may upload a French version on the other forum?

 

 

Thats okay, than I make the cards and sheets. Here is the complete set as uploaded on the Facebook Forum:


PDF FILE: YOU FOUND ME!

Description:
YOU FOUND ME! This cardset can be used together with the worthless equipment card set (Conan Monolith). You can use them for specific scenario rules, e.g. find the princess, find a key, find the sword, treasure, man etc. 

 

You can use these cards in various ways. For example, in the beginners' scenario 'In the Clutches of the Picts'. It works as follows:

 

1. Static placement
For the 'In the Clutches of the Picts' scenario, place the numbered marks on the gameboard, as shown in the setup diagram.

Now, make a Worthless equipment deck of at least 7 cards (prefereably with some Pictish objects). Don't add ranged cards with the shatter symbol for the official scenario, since it can unbalance the scenario (you have to tweek it if you want to use some one-time worthless objects with the shatter symbol).  Shuffle the deck without looking at the cards, and draw seven cards. These cards resembles 7 random token numbers. Now add the Princess (or another card with the text: you found me). Shuffle the deck again and lay them in a row next to the gameboard, each card adjacent to another, with the backside up (you cant see the objects). After this, place on each card a number marker, the same amount and the same numbers which are on the gameboard. As soon as you enter a hut, remove the number marker from the gameboard and draw a Worthless Equipment card with the same number marker. Did you find the princess or just some 'dust and dead flies'?

2. Random placement

Same as above, but place 8 shield-style tokens in the huts, numbers are not needed). Shuffle the deck. As soon as you enter a hut, remove the token and draw a card from the Worthless Equiment deck. Find your Princess -- ahh ... You found me!

Random placement Variant: make a deck of 7 cards, 1 card is the Cimmerian beer mug, the rest is your own choice, but no other ranged-single use cards may be added to the deck (or tweak the scenario and add more single use ranged objects to the deck; in that case the Overlord may regenerate more gems in the Book of Skelos...). After you have succesfully entered 2 huts, shuffle the princess card into the deck. In this way, you cannot find the princess in the first two huts. Less luck, more skill, more fun!

 

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You found me - Equipment Cards.pdf

Deck_of_Worthless_objects_Conan_Monolith_RVv1_2018.pdf

Pictish Piece of Art.jpgScreenshot_2018-03-22_03-06-32.jpg

Edited by ronveer
rules update
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On 21-3-2018 at 6:55 AM, Not Quite Dead said:

I love this one. :w00t:

 

It would be great to have this on French as well. What about I translate the cards and rules into French, so that you may upload a French version on the other forum?

 

 

Updated my example

 

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1 hour ago, Not Quite Dead said:

I have translated Deck_of_Worthless_objects_Conan_Monolith_RVv1_2018.pdf but am waiting for an answer to a question to @Pallantides and still have to translate the description. Working on it.

 

Where is the example you updated? Is this the description on the forum, or in the afore-mentionned document?

Its in the afore mentioned document, right above your comments. The French version will get some different art. I made the Khitai Pot de chambre a bit more clay, so it give you the impression that it can shatter easely. I will probably add a Pictish Totem as well, with an artistic head of Frederic Henry (need to pic a frontal from him from a Youtube video).

 

Khitan Pot de chambre.jpg

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Neat idea! :laugh:

 

I can't translate the description of the file today, but I'll try to look at it tomorrow.

 

In the meantime, here's the translation of the file per se:

 

Equipment Cards - Worthless Objects: - Cartes d'équipement - objets de pacotille:

 

Rotten Food - Nourriture avariée

Dust & Dead Flies - Poussière et mouches mortes

Tooth & Gore - Dents et osselets

Spoiler

Here, I wasn't sure how to translate properly 'gore', whose meaning is, as far as I know: blood spilled or physical violence leading to spilled blood. I propose to translate 'gore' by 'osselets', which means 'ossicles', more fitting to the picture than blood.

Webs & Spiders - Toiles et araignées

Nordheim Shoe - Chausse nordique

Stygian Sandals - Sandales stygiennes

Khitan Boots - Bottes khitanes

Stygian Dress - Vêtements stygiens

Spoiler

Here, rather than 'robe stygienne', which would be a more accurate translation of 'Stygian Dress', I propose 'vêtements stygiens', which means 'Stygian Clothes', the item being more a bikini than a dress, and bikini sounding kinda anachronistic to me.

Stygian Perfume - Parfum stygien

Aquilonian Perfume - Parfum aquilonien

Empty Tear Collector - Lacrymatoire vide

Dirty Rags - Haillons crasseux

Poor Man's Jewelry - Bijoux de pacotille

Pictish Clay Tablette - Tablette d'argile picte

Aquilonian Buttons - Boutons aquiloniens

Bronze Hairpins - Épingle à cheveux en bronze

Bronze Lamp Chain - Chaîne en bronze pour lampe

Worthless Lamp - Lampe sans valeur

Stygian Oil Lamp - Lampe à huile stygienne

Aquilonian Oil Lamp - Lampe à huile aquilonienne

Cimmerian Beer Mug - Chope cimmérienne

Aquilonian Beer Mug - Chope aquilonienne

Old Stygian Beer Mug - Vieille chope stygienne

Spoiler

I went with an accurate translation of 'beer mug' with 'chope', although I'm not sure the picture fits to a mug, as it has no handle. Maybe the word 'gobelet' ('cup', 'tumbler') would be better. ('Vieux gobelet stygien'), but the word may imply in French that it's made of plastic... Maybe the best solution is to use a more generic term like 'poterie' meaning 'pot, pottery' ('Vieille poterie stygienne'). Your call!

Corinthian Wine Jar - Amphore corinthienne

Nordic Drinkin' Horn - Corne nordique

Aquilonian Chamber Pot - Pot de chambre aquilonien

Khitan Chamber Pot - Pot de chambre khitan

Pictish Coprolite - Coprolithe picte

Spoiler

I love this one. XD

Pictish Piece of Art - Œuvre d'art picte

 

Conan

Deck d'objets de pacotille

Choisissez des objets de pacotilles en fonction de vos besoins ou de vos envies. Mélangez-les à votre paquet de cartes trésor. Les objets sans symbole indiquant leur portée sont inutiles. Les objets qui ont une portée peuvent être utilisés une fois.

 

Pot de chambre khitan

Portée maximum

Dans ce cas, votre zone et toute zone adjacente avec une ligne de vue.

Se brise à l'impact

Après que l'objet a été lancé, il se brise et ne peut plus être utilisé.

Edited by Not Quite Dead
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45 minutes ago, Not Quite Dead said:

Neat idea! :laugh:

 

I can't translate the description of the file today, but I'll try to look at it tomorrow.

 

In the meantime, here's the translation of the file per se:

 

Equipment Cards - Worthless Objects: - Cartes d'équipement - objets de pacotille:

 

Rotten Food - Nourriture avariée

Dust & Dead Flies - Poussière et mouches mortes

Tooth & Gore - Dents et osselets

  Hide contents

Here, I wasn't sure how to translate properly 'gore', whose meaning is, as far as I know: blood spilled or physical violence leading to spilled blood. I propose to translate 'gore' by 'osselets', which means 'ossicles', more fitting to the picture than blood.

Webs & Spiders - Toiles et araignées

Nordheim Shoe - Chausse nordique

Stygian Sandals - Sandales stygiennes

Khitan Boots - Bottes khitanes

Stygian Dress - Vêtements stygiens

  Reveal hidden contents

Here, rather than 'robe stygienne', which would be a more accurate translation of 'Stygian Dress', I propose 'vêtements stygiens', which means 'Stygian Clothes', the item being more a bikini than a dress, and bikini sounding kinda anachronistic to me.

Stygian Perfume - Parfum stygien

Aquilonian Perfume - Parfum aquilonien

Empty Tear Collector - Lacrymatoire vide

Dirty Rags - Haillons crasseux

Poor Man's Jewelry - Bijoux de pacotille

Pictish Clay Tablette - Tablette d'argile picte

Aquilonian Buttons - Boutons aquiloniens

Bronze Hairpins - Épingle à cheveux en bronze

Bronze Lamp Chain - Chaîne en bronze pour lampe

Worthless Lamp - Lampe sans valeur

Stygian Oil Lamp - Lampe à huile stygienne

Aquilonian Oil Lamp - Lampe à huile aquilonienne

Cimmerian Beer Mug - Chope cimmérienne

Aquilonian Beer Mug - Chope aquilonienne

Old Stygian Beer Mug - Vieille chope stygienne

  Reveal hidden contents

I went with an accurate translation of 'beer mug' with 'chope', although I'm not sure the picture fits to a mug, as it has no handle. Maybe the word 'gobelet' ('cup', 'tumbler') would be better. ('Vieux gobelet stygien'), but the word may imply in French that it's made of plastic... Maybe the best solution is to use a more generic term like 'poterie' meaning 'pot, pottery' ('Vieille poterie stygienne'). Your call!

Corinthian Wine Jar - Amphore corinthienne

Nordic Drinkin' Horn - Corne nordique

Aquilonian Chamber Pot - Pot de chambre aquilonien

Khitan Chamber Pot - Pot de chambre khitan

Pictish Coprolite - Coprolithe picte

  Reveal hidden contents

I love this one. XD

Pictish Piece of Art - Œuvre d'art picte

 

Conan

Deck d'objets de pacotille

Choisissez des objets de pacotilles en fonction de vos besoins ou de vos envies. Mélangez-les à votre paquet de cartes trésor. Les objets sans symbole indiquant leur portée sont inutiles. Les objets qui ont une portée peuvent être utilisés une fois.

 

Pot de chambre khitan

Portée maximum

Dans ce cas, votre zone et toute zone adjacente avec une ligne de vue.

Se brise à l'impact

Après que l'objet a été lancé, il se brise et ne peut plus être utilisé.

 

 

Ok thx a lot. I will work on it next week, since I have to change the title smudge and title options, french is a more elaborate language than the compact english (longer words, I see that in the french flora's too ... long names  - I am an ecologist with specialisation into vegetation science). French speakers will get these 2 pictures too. Can you both translate them?

Thx a lot - Ron

 

 

Pictish Toy Figure 1 copy.jpgStygian Clay Puppet.jpg

Edited by ronveer
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Hi, @ronveer. I've had a lot of work this week, so that I couldn't come back to the translation until today.

 

I wasn't sure of what you meant by 'token reward'. Is there a case in the rules of the game or an official scenario in which they are token rewards? I'd gladly look at it to understand how to translate properly this expression.

Spoiler

The two additional cards:

Pictish  Toy Figure - Jouet picte

Stygian Clay Puppet - Figurine d'argile stygienne

 

Translation of the presentation of the pdf file: Deck of Worthless Objects:

Quelques douzaines de nouveaux objets à ajouter aux pioches d'équipement ou de trésor. La plupart ne servent à rien, mais sont rigolos.

 

Fichier pdf: Objets de pacotille (pour Conan_Monolith) (v.1.1 2018)

 

UN COFFRE VIDE? PLUS JAMAIS ÇA! - FINI LES TEMPS MORTS À L'AUBERGE OU LORS D'UN RAID SUR UN CHÂTEAU.

 

Vous êtes las de trouver des coffres vides? Vous en avez assez des règles qui se contentent de dire que le coffre que vous venez d'ouvrir ne contient rien? Ou peut-être la campagne que vous jouez est-elle trop facile parce que les héros ont acquis des objets utiles durant les deux premiers scénarios? Et bien voici des cartes pour remplir la pioche des cartes trésor d'objets de pacotille, généralement inutiles. Quoique sans valeur, ils vous feront rire et cela, peut-être, n'a pas de prix. Vous pouvez bien sûr panacher la pioche de cartes trésors avec du véritable équipement.

Par ailleurs, quelques objets de pacotilles peuvent être jetés sur une cible. Bien qu'ils se brisent aisément, ils ne sont donc pas tout à fait inutiles.

 

image.thumb.png.f649fc79d0dd6eaf89aef36400665704.pngimage.thumb.png.f89c0b536074adb75aad79944bc47a58.pngimage.thumb.png.3503c7ef7d16e0ab8e8eb4c95e6fdd10.pngimage.thumb.png.551283090e32247d8fa9458c79b3d4c9.pngimage.thumb.png.cea9905e4b5a4672ea62650de4cad37d.png

 

Règle pour les cartes d'objets de pacotille

Ces cartes sont prévues principalement pour remplir les coffres à trésor ou pour les token rewards.

J'ai voulu établir les règles les plus simples possible pour ces cartes.

Les objets sans symbole de portée, avec un encombrement nul s'utilisent comme les cartes 'Coffre vide'.

Il ne servent absolument à rien et n'ont absolument aucune valeur, sinon comique.

Les cartes d'équipement avec un symbole de portée peuvent être lancés sur une cible (une figurine) ou sur un objet (selon les règles spécifiques du scénario). Jeter un objet se fait de la même manière que jeter une dague ou une hache. Les règles suivantes s'appliquent:

1) Avant d'effectuer le lancer, nommer la cible visée; une seule cible peut être visée (généralement une figurine);

2) Le symbole de la bouteille cassée indique que l'objet ne peut être utilisé qu'une seule fois. Dès qu'il a été lancé, il se brise (que ce soit en touchant la cible ou en la ratant parce qu'il touche alors le sol).

3) Le chiffre inscrit dans la cible indique la portée maximum. Par exemple, le Pot de chambre stygien a une portée de 1. Il peut donc être lancé dans la zone du lanceur ou dans n'importe quelle zone adjacente avec une ligne de vue. Il ne peut être jeté à 2 zones du lanceurs (on ne compte pas la zone du lanceur lui-même). Les règles du phénomène de gêne pour les attaques à distance s'appliquent normalement.

Edited by Not Quite Dead
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