The Uverion Posted April 9, 2018 Report Share Posted April 9, 2018 (edited) When playing with certain allies, monsters with an armor class >2 are often impossible to hit, if an ally can only roll 1 orange dice (=max 2 damage), for example. No matter how many allies attack. Same applies vice versa, of course. I take it that this is intended? Or should allies be able to team up against highly-armoured opponents? Edited April 9, 2018 by The Uverion Quote Link to comment Share on other sites More sharing options...
Footballzs Posted April 9, 2018 Report Share Posted April 9, 2018 7 minutes ago, The Uverion said: When playing with certain allies, monsters with an armor class >2 are often impossible to hit, if an ally can only roll 1 orange dice (=max 2 damage), for example. No matter how many allies attack. Same applies vice versa, of course. I take it that this is intended? Or should allies be able to team up against highly-armoured opponents? No, they cannot team up, unless stated otherwise in the scenario, so it is intended. Quote Link to comment Share on other sites More sharing options...
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