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Allies cant damage armour >2 opponents?


The Uverion

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When playing with certain allies, monsters with an armor class >2 are often impossible to hit, if an ally can only roll 1 orange dice (=max 2 damage), for example. No matter how many allies attack. Same applies vice versa, of course.

I take it that this is intended? Or should allies be able to team up against highly-armoured opponents?

Edited by The Uverion
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7 minutes ago, The Uverion said:

When playing with certain allies, monsters with an armor class >2 are often impossible to hit, if an ally can only roll 1 orange dice (=max 2 damage), for example. No matter how many allies attack. Same applies vice versa, of course.

I take it that this is intended? Or should allies be able to team up against highly-armoured opponents?

No, they cannot team up, unless stated otherwise in the scenario, so it is intended.

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