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RULES QUESTIONS


kpitaine-crochet

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  • 2 weeks later...

Few rules questions after a couple of games.  Mostly after confirmation that we got it right.

 

1.  Misfortune - this means the Villain can make you re-roll 2 dice for every roll you make in Dr Deaths' area?

2.  Push the limit - when you use this ability it says you take a wound, does the cube you put into the Wound Zone come from the Fatigue Zone?  or must it come from the Reserve Zone? 

3.  If you use the Attraction ability (Bat Claw) to "drag" someone from a higher level do they take falling damage?

Also it says that the target needs to be a distance of 1 away, distance says its the minimum number of moves (not move cost)  by this logic on the chemical plant map you could for example pull someone from the top of one of the barrels to another as they are a single move (jump) apart?

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18 hours ago, Gareth said:

Few rules questions after a couple of games.  Mostly after confirmation that we got it right.

 

1.  Misfortune - this means the Villain can make you re-roll 2 dice for every roll you make in Dr Deaths' area?

2.  Push the limit - when you use this ability it says you take a wound, does the cube you put into the Wound Zone come from the Fatigue Zone?  or must it come from the Reserve Zone? 

3.  If you use the Attraction ability (Bat Claw) to "drag" someone from a higher level do they take falling damage?

Also it says that the target needs to be a distance of 1 away, distance says its the minimum number of moves (not move cost)  by this logic on the chemical plant map you could for example pull someone from the top of one of the barrels to another as they are a single move (jump) apart?

1- yes

2- You do like regular wound so first from fatigue zone.

3-No cause it's not a movement so ytou don't fall  so no damage

image.thumb.png.5552f35885a37fd94c99ecacf94ce456.png

Yes you can count with the jump move.

 

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  • 2 years later...

hey guys!

Can any1 tell me if the Villian "chain" attack explained at the rulebook p. 36 Killer Crok,  is considered as one big attack pool of dices, or several smaller one?

Is the attack 3 different attack, and should the Hero then make 3 defence rolls and get 3* free automated defence, or is it one big attacks, henc only giving the Hero 1* free defence and one big defence roll?

 

Br William and Co. from denmark, playing Batman for the first time this very weekend :-)

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On 2/18/2022 at 11:20 AM, UncleMogrel said:

hey guys!

Can any1 tell me if the Villian "chain" attack explained at the rulebook p. 36 Killer Crok,  is considered as one big attack pool of dices, or several smaller one?

Is the attack 3 different attack, and should the Hero then make 3 defence rolls and get 3* free automated defence, or is it one big attacks, henc only giving the Hero 1* free defence and one big defence roll?

 

Br William and Co. from denmark, playing Batman for the first time this very weekend 🙂

 

As per his villain tile, Killer Croc can either make 1 big attack (Yellow Die rerollable + 1 Black Die rerollable) OR 4 small attacks (1 YD + 1YD rerollable).

If he chooses to do 4 small attacks, they're resolved separately (i.e. in that example Batman defends separately 3 different attacks, and Montoya for 1 attack).

Edited by Roolz
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