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The Uverion

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Posts posted by The Uverion

  1. When playing with certain allies, monsters with an armor class >2 are often impossible to hit, if an ally can only roll 1 orange dice (=max 2 damage), for example. No matter how many allies attack. Same applies vice versa, of course.

    I take it that this is intended? Or should allies be able to team up against highly-armoured opponents?

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