I've been digging through the rulebooks and previews to find mention of this, but can't see it anywhere. Will each hero and villain really have a unique trait?
The only mention I've seen of this is in this official preview here:
Later on the Monolith guy goes on to say that Batman, for example, has the power to disappear in a puff of smoke and trick his opponent with 4 flipped down tokens (one indicating where he actually is). Sounds awesome! However, you don't see any of the previewers using this skill at all in the gameplay videos.
So my questions are:
1) Have these powers been cut from the game?
2) If not, do they only work in VS mode and not in the adventure mode for the heroes?
To further clarify, I ask this because the Bane power is in the game for the villains, you can see it used in the Dice Tower preview, but nobody ever uses the special skills for Batman, Red Hood or Catwoman. Also, the use of these powers seems to be linked to that event tile on the command board which is not really used for heroes in Adventure mode, which further points to them being an exclusive feature of the Vs mode as far as heroes go.
I'm really hoping I'm wrong here and the powers were just not finalized in the previews for adventure mode, so that's why they don't show up. I'd hate for each character to only be distinguished by a simple stat difference and a couple of general skills.
(This thread is a crosspost from Board Game Geek Batman Forums. I'm posting it here hoping to get attention from Monolith as nobody has been able to clear this doubt for me.)