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[Wayne Manor] Wayne Manor


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  • 1 year later...

In the 1st Scenario, Assault on Wayne Manor, is there a game element missing for the Bat-Robots???  We have station tokens, should the villains be able to turn off/neutralize the stations?  



BAT-ROBOTS: there cannot be more Bat-Robots on a game board than there are Bat-Robots Station tokens on that board. No player may spend energy cubes during Bat-Robots’ defense steps.
ACTIVATE THE BAT-ROBOTS: during the Trigger the End of the Heroes’ Turn Effects step, the hero can immediately perform a character activation with each of the 4 Bat-Robots. There are two situations when a Bat-Robot is activated:
- the Bat-Robot is on the board. The hero follows the Activate a Character Controlled by a Tile steps, with the exception that they cannot spend any energy cubes for either movement or rerolls. Bat-Robots cannot enter the elevator.
- the Bat-Robot is neutralized. The Bat-Robot is put back into play on the area of a Bat-Robots Station token.


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