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Arthadan

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Everything posted by Arthadan

  1. I'll go for the second one
  2. Face-up token, do you like this one?
  3. @Xaltotun what about the stakes in the sand used against cavalry? That could do .
  4. Great to see our project moving forward at good speed! @Xaltotun the tokens loos great! However I'm not sold in the helmet as the face-up because these tokens are also for traps, so maybe something more generic than the helmet? Perhaps a monolith or a skeleton face? @Florentin I can fix the map size to the exact one we like, no problem. Great work on the map! ARROWS About arrows, single arrow token or arrow counter?
  5. I plan to make an arrow counter for Subotai. Each token will be 5 arrows and the token will be up to 15. I think is more user-friendly than printing 15 tokens. Thoughts?
  6. View File Life Points Tracker When there are many Overlord characters, it's a bit messy to put all those like tokens on the turn sheet. Problem solved, use this one! Submitter Arthadan Submitted 10/08/2017 Category Resources  
  7. Version 1.0.0

    312 downloads

    When there are many Overlord characters, it's a bit messy to put all those like tokens on the turn sheet. Problem solved, use this one!
  8. A little surprise. Since we have so many characters, I've made a "life points tracker" because putting all those life tokens on the turn sheet would be messy. I've kept it generic because I think it can be used in any Conan game.
  9. Perfect! We need spear, arrows, potion and trap. Perhaps the other side could be something different? Thulsa Doom symbol will be used for the standard token (when we decide to implement it).
  10. Pending things: Tokens: We are going to need quite a few for the scenario special rules. I don't need reference images for this, just get them done. - Items/traps/decoys: - I'll include all items: the two axes, the shield, 3 tokens for arros and spear. Maybe one potion too - Traps: They all will work the same, so 1 generic trap illustration. - Decoy: same illustration as the front side of the tokens. - Front side ilustration. Hero movement tokens (to "hide" in the monolith field): They'll be pretty similar to life tokens, just with numbers (1 and 2) Units: I'm considering doing a new mounted tile for the guys with the round helmet, weaker than the Fangs. Could be a good idea tohave some weaker enemies. Map: Map zoning, you guys go ahead with this one!
  11. That's the idea behind the scenario rule I've propposed. If we further divide the monolith field in corridors and stone rows, it would apply only to the stone rows areas.
  12. I've just uploaded a PDF with the Mounted Coimbat rules: Link
  13. If the areas between corridors are too small for a horse base, then problem solved. The limit of horsemen per area is given by their huge base size, if they don't fit, they cannot enter.
  14. Watching again the Battle of the Mounds, I came up with this idea for the scenario: Thoughts?
  15. Saw on Facebook, I thought I should post it here...
  16. That Thorgrim wears the armour from the village attack at the begin of the film. That's a pity because changing just the face would have been easy.
  17. Looking great! Out of curiosity, check when you can if a horse base would fit inside the monolith field.
  18. Animated comic based on the original REH story. Enjoy! https://youtu.be/nFFMEMuztqA
  19. I haven't started yet. I'll try to color one of the black and white pics and find suitable horse. If I can't make it work, we'll look for help.
  20. Yes, @Xaltotun no worries! I still have Mounted Thorgrim tile pending and I'm not sure how to resolve it. @Florentin that miniature is from Andrea MIniatures and it's in 54mm scale.
  21. Nice selection! But I'm afraid I can't use those. It's need pics: - In color. - full body. - with armor. I could try something for Conan using this one : But I have nothing for Subotai.
  22. Well, the official campaign has the very same illustration in the level cards. But if you can find full body pictures of Conan and Subotai with Armour, I can give it a try.
  23. Subotai already has in his hero sheet: Conan already has: Akiro has: I think Conan and Subotai should gain combat-related skills for the last scenario. As explained above heroes only get new skills at level 2. We only need to pick 1 skill per hero. I think Conan getting is only fitting. Not so sure about for Subotai.
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