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foolio

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  1. When I play BGCC with people they are often overwhelmed at the all the skills on their character sheet and how to use them. I usually just say, "Ignore them until the scenario calls for them." This does not appease many people. I have been toying with the idea of a intro scenario for beginning heroes. This wouldn't be very challenging for the Villain. The player being the villain would likely be more of an instructor than an actual player. My initial scenario idea had the youngest Robin feeling that the others were unworthy and unprepared putting them through a test in the batcave using a variety of bats, bombs, bat-bots, and innocents who had been exposed to dangerous criminal concoctions. The use of investigation and computers were also used to figure out what had happened to each bystander. The players would get 11 rounds to have plenty of time to figure items out. This would give exposure to many of the skills and elements in the game without such a narrow time frame. While I wait for the scenario editor to solidify I wanted to throw some questions at the community. Is this kind of scenario people would want ? Or is there an easier/gentle way of answering new player concerns over skills? This scenario uses many elements from the VS and the Wayne expansion. Should I retool to focus on core elements only? This would be for wider use. Which skills seem to generate the most confusion? I would prefer to focus on the worst offenders. Thematically I had Robin picking on the younger members of the Bat Family. Are there specific heroes that seem more confusing than others? Thanks and I'll try to get a draft out soon after we see that scenario editor.
  2. I believe that there was one 3slot with the core game, and one with the VS expansion. The only current use is for VS mode. You are correct that robin can reduce slots in VS mode.
  3. Who do you pair with Oracle for her henchmen skill? Most of her missions have her deep in the Batcave. Thematically, I just cannot see her giving up the cave to a bunch of patrolmen. The batbots are elite (and usually already in mission). I want to give her the bats but they just seem so weak. Will I just have to wait a year for the Robins, or should I just have her recruit some drones? I wish there was a weaker tile for the bat-bots like there is for Robins. That would be super helpful. What do you all do?
  4. Thanks for this tool! I feel it will solve most of the LoS issues I have had in games. The only exception being the funhouse where so many tiles may affect the LoS differences. I know this is still being tweaked but I would very much like an app version of this to use offline eventually.
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