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Primeval

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Everything posted by Primeval

  1. Sounds good - I got a little ahead of things when I saw Matt's post in the Conan gaming group and linked on Barbaric Splendor but will fix the link with the final product.
  2. I like the way it is on the cards.
  3. Awesome work @Ken! I am proud to be part of this and happy to see it coming to fruition.
  4. Sounds fair to me - I will PM my paypal and we can go from there!
  5. @Footballzs - your help is much appreciated - I would like to offer to send you a miniature from my Barbaric Splendor line that you can use in future games (I made a hero card for him that is in the download section) as a thank you if you are interested.
  6. Changed the second Khitan sword to just "Sword"; made a few other minor edits for clarity.
  7. Thanks for the feedback - and the prooofreading, I will make the changes if I can, but I think the spell names are set in the scenario editor. I think I gave Shentu 2 Khitan swords so the heroes would have some more firepower, I should write in something about using something else to stand in for the second card. I should also write in some suggestion for noting the extra yellow die you mentioned. Glad you enjoyed the scenario!
  8. As a fan-made thing, if I was involved I would prefer just doing a Conan pdf mag. I have no interest in the other games. If Monolith did something official then it would of course make sense to do all the games. I don't think a fan-made creation would have any issues with license, as it would be free, as are all the creations we do here on The Overlord. I am sure each game's community could probably come up with their own "magazines".
  9. I would love to see Monolith package this and release a nice print run of it, we need to promote the game more and get new content out there. Of course part of that is personal interest - I am proud to be part of this creation and hope there will be more opportunities for creators to get "endorsed" or some kind of backing from Monolith to help keep things going! EDIT: The idea of a periodic fan-made pdf magazine came to me, it could have some scenarios, maybe painting advice, new skills/equipment, a gallery of fan painted miniatures... @Matt John S, do you think Monolith might be ok with something like this? The content creators./contributors would get some exposure of course, but it would also help keep the game relevant and perhaps reach new users.
  10. View File Belit's Saber This is a slightly more powerful Pirate's Saber, meant to represent an exemplary weapon that Belit wields in a series of adventures I am working on. Submitter Primeval Submitted 08/28/2018 Category Resources  
  11. Version 1.0.0

    323 downloads

    This is a slightly more powerful Pirate's Saber, meant to represent an exemplary weapon that Belit wields in a series of adventures I am working on.
  12. I will make the suggested edit, good idea!
  13. Alright, I will take care of that as well - thanks for the heads up. Edit: Actually there is no Dark Demon in mine, unless the medallion works against the Outer Dark Demon as well?
  14. I have amended mine to include the changes/edits mentioned above. Good stuff guys.
  15. Shared to my Barbaric Splendor page on Facebook - great work!
  16. @Ken - this is awesome work, thank you so much for the effort!
  17. I would say mine is done. I did make the small to change to Crushing Burden that allows the hero to spend gems to move despite the onus of the idol, hopefully giving it a more heroic feel and also keeping the Overlord from being able to completely stop the hero with the idol, which had been mentioned as a possible area for change. Otherwise I am pleased with mine.
  18. I don't know that the spellbook needs to be explained really - there is a pretty good gap between scenarios where equipment could have been changed during the travelling time. I kind of like the flow of my intro as is, so would find some other way to explain the spellbook if needed. Also, I changed the event "Crushing Burden" slightly - I made the movement value "0" instead of the exertion limit "1"; this way the hero can spend gems to move through extraordinary effort. It will still be be tough to deal with, but I think this makes for more heroic potential.
  19. Well the idea of the jumping off the wall is more that the character is suddenly overcome with lotus fumes and some kind of magic left behind by Yara, and this makes the character think they have wings like Yag Kosha did at one time, and they jump thinking they can fly with these wings, part of the whole fortress as foe thing. If it doesnt come across that way I can always change it. The outcome of this event is sure to annoy any player anyway.
  20. I am fine with whatever is decided - let me know if I need to add the shard back in. In mine the shard is created by destroying the idol, so it doesn't add any kind of actual gameplay, just would need to be written back into the scenario. Would it have the same benefit as the crown or do we want something different for the different items?
  21. I like this - perhaps I could go back to including shards, or probably just a shard, of the Idol of Yag Kosha as a carryover that confers some bonus in place of a Xuthal Crown, like the medallion.
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