-
Posts
297 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Events
Downloads
Everything posted by Xaltotun
-
Not sure this could be the solution... Let me check the rules and all the tiles again and better...
-
Yes, I think they should lose it.
-
Honestly I like them both... 😮
-
WOW!... Wonderful!!
-
Yes, I know. I was just giving my idea about balancing the play between heroes and mounted ol army. I uploaded many images to help you with the tiles. Let me know what can do for you now. Or I can start with images for other scenarios (doom cultists, priests, first battle... etc...)
-
I think that we should work on the tabletop to balance the scenario. We must consider carefully: - define the borders; - areas extension; - areas special properties (ex. No horses through the monolith area? Where the horses are allowed to pass? Barricades? Skeletons use?...) That was the winning card for Conan and Subotai: they chose the battlefield.
-
Ok, sure, but we should balance the costs vs the effect produced...
-
Very nice! And putting a rider on horse?... about costs. Could be an acceptable idea making it cost 1 movement and 1 attack too?
-
Yes, I think it sounds good. This last idea makes sense and I like it, but, in my opinion, it works in games where the areas are thought to fit man dimensions. Am I wrong? Looking at Conan's tabletops, it seems that a single area is too large to allow a miniature to move this way, while dodging an attack. What do you think? *** Still not sure about how much it must cost in movement points. So for the trampling attack do I have to spend only movement points? Then can I spend melee points to attack normally too?
-
Very nice job! Where this mini come from?
-
The enlargement was discussed before with @Florentin, referred to the problem of moving the minis between the monoliths, I guess. I confess I'd like a double sized map, but probably there could be also problems of scale. I don't know. Using horses means to have need of more space (and areas!) to launch them, so enlarging it is definitely the way to go, for me too.
-
I was thinking about the charge also because Rexor did it... Yes, I think it could be good, but if dodged I'd obly the attacker to move to the following straight area... it's difficult to stop a running horse. Does it make sense? The defender suffers means that no defence is possible. Right? What about armor? Having an armor value of 2, would mean no possible damage. You're definitely right about the spear, but since we're are introducing a complete new element (horses and mounted figures), I think more freedom is allowed to create the rules.
-
In the movie he rides at the head of his armies but arrives last on the battlefield, after Conan and Subotai have already killed many of his
-
Sounds familiar to me too....
-
2 ideas for mounted combat: 1) It should be possible to charge: I mean to move for less than 4 areas, give a shock and move to the remaining areas. The shock could be a single regular attack (with no reroll!), with a limited number of gems for the heroes to use.... or a different kind of attack? Remember the medieval use of the cavalry... and Hyborian Age seems to know the stirrup use, unlike the historical ancient world. Moreover: -In case of charging from the hill a figure could have some bonus; -no charge possible between the monoliths and barricades obviously. 2) [I'm not so sure of this] Using a spear against a mounted knight couldn't be of any (further) benefit? What do you think? A question: "they are Dismounted (see below) and they change the color of their base (they 'swap' units, belonging now to the Dismounted tile)."... So, is the Overlord using both tiles at the same time for warriors? Some of them will be still mounted, while others are unhorsed at the same time...
-
I agree about Thorgrim, Rexor and the Fangs, but if you remove Fascination from (mounted) Doom.... why don't the heroes attack Doom as soon as they can to win the scenario? The Overlord too could feel himself forced to leave some minis on his defence. So the attacker and the defender would swap their role. Don't you think?
-
I agree with @Arthadan: the idea of a 3d game could be very interesting and could also correct some points of the rules I personally don't like much, but it will reduce the number of people who'd play the game (not everyone enjoys in playing 3d games with the ruler...): we work here to create scenarios we can share together with people who like this Monolith game; sure, there are some changes, but basically it's always Conan by Monolith. Moreover, in my opinion, it's best to create first a regular Conan scenario and then the campaign, keeping the concentration on a single project a time; that's why I gave up my original project to recreate scenarios from Howard's books... one at a time. I guess that, once this first scenario is complete and tested, it will be great to work on a 3d version: you need a solid building first, then you can improve it.
-
A quick reaserch on the web Too small/lq images probably; the last one could be very good for Thorgrim, but unfortunately it's b/w.
-
Personally I like the image chosen for this tile.
-
Fangs of Set mounted Here's the one I had worked on, though... ...thinking about the tiles, this would be my favourite one
-
-
Same question... thanks
-
I was writing the same... as you can see