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Matt John S

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Everything posted by Matt John S

  1. 'Whispers From Stygia'may be perfect, then. 'Whispered in Stygia" even sounds kind of cool. I used the spell book too, Dan. Oh, there's a book in the stygia(I think) expansion that has a weight of 0 if you'd prefer.
  2. I woudlnr know how to pronounce Khitiain, haha
  3. @Primeval, I might make it so that the Dark Demon's armor is reduced by one or something. Do they get the shards whether they win of lose? I'd rather reward them for doing well than just because. As for a name, what about "Serpent from the South" or "Whispers From the South" or "Whispers from Stygia" ?
  4. @Neil Amswych @Primeval @drmauric Hey fellas, I'm looking to start testing my scenario tomorrow night. In short, it's a dream/lotus/extra planer sequence that involves Thoth trying to capture Atali. He believes her magic will still have some dim effect on the King and plans on using her to distract or bewlider him. If the Overlord wins, Thoth will get some kind of boost or Bonus (maybe even the weight of the years spell from Nordheim or a one time use of Atali's tile). Perhaps it will factor into the final sceanrio B in Aquilonia. Actually that might be perfect (I'm thinking as I'm I'm typing) if Thoth wins the Nordheim scenario, it means you play final sceanrio B and we write her into that scenario. She lures Conan from his palace, away from Zenobia even...i think rather than it depending on victory points, since they decide your level up, we have the result of this second last scenario decide which final scenario you play. Sound good? ...ill think about that and have a conversation with @Ken. Anyways... The point of this post is to ask that you guys writing scenarios before Nordheim to let me know of any progression elements I should be using. One is Dan's spellbook idea for Hadrathus. Are there other items and can you give me a rough idea of what they Do? I'll fit them in.
  5. Again, ignore the French email if you're waiting on the English version of Compendium vol 1. The email for eng compendium vol 1 will come in a few hours
  6. Neil, this is just what comes in the retail core game. So use anything pictured here plus anything from the expansions Kevin, I do believe it is. Great product.
  7. Greetings, Bat Fans! Let us know which sculpts you'd like to see in the next facebook previews. Someone you're dying to see? Let us know in the comments and we'll see what we can do ;)
  8. I'm not totally happy with this one either, @Epaka, but he'll do.
  9. They look good, man. Now do yourself a favor and throw that citadel seal in the trash. Get some Testors dullcote spray and never look back. It's the best stuff you can buy. It is known.
  10. Awesome. so we'll give it a tentative yes? You feel free to make adjustments as you see fit, especially in terms of balance since it's you that it affects.
  11. Yes, Ken, I believe that's it. I'm on the move at the moment, but at a glance, that's exactly what I'm thinking. How does that sound?
  12. @Grizzlyface, sounds good that way. You do you, just avoid the dream sequence and make it optional. A King Conan scenario being all King Conan sounds great. @Neil Amswych, that's right - just have the basics done and ready for play-testers to come in and try it out and see what tweaks we need. @Ken and @drmauric, I like the spellbook thing. works for me. Ken, as for the Outer Dark Demon being an evolved version, that sounds cool to me. I'll have the regular old Dark Demon on mine, or maybe I will use the Outer Dark on mine. I'll see what functions better in the river. Ken, does your example above keep in mind that both sides get one level up regardless of victory, and these are above and beyond that? I think even if one side gets wiped every scenario, we still need to keep them above water somewhat, so they should get something. I'm a little confused by your wording in this chart: Here you mean they get =1 yellow die to their attacks, right? "Overlord 4 VP | Heroes 0 (Overlord tiles get +1 armor AND +1 yellow die)" And when you say +1 defense are you saying their orange dice becomes a red? So like, they use red for defense? That's what I was suggesting. if you look at the Hero sheets we're using, it's not that crazy to enhance an attack roll or a defense roll, or add a re roll symbol (especially since Shentu and Inkemet already have the symbol, which is why I allowed them to choose that OR add a free movement). Certainly this ups their capabilities, but we just have to up the overlord to go with it. So yes, upping the armor value of all overlord tiles would be an easy way to do it, so would adding a yellow attack dice to each of their attack. Maybe we could even add a yellow re-rollable die to their attacks if they have more VPs? I just think everyone should get some kind of level up, but the better they do, the better their bonuses. You have that in your chart to an extent, but "Overlord 0 VP | Heroes 4 (Heroes get +1 defense AND +1 Reroll)" would mean the Overlord gets nothing, which would be crushing for them. Am I reading this right? I like your chart idea, but I may be missing something. And yes, I am imagining that each Hero gets a level up going into the last encounter. For Conan maybe we can just give him a bonus to start or something. I'm flexible with all of this; those are just my thoughts. let me know if I was reading that right. I just want to add that I think we've got something pretty special in the works here ;)
  13. @Ken I have the Dark Demon in mine but don't have explicit plans to kill it. But I could. It doesn't really matter. How does that level up/progression ideas sound?
  14. @Kenscenario looks great. Be mindful of the little progressive elements which may come your way for the last scenario(s). Also, I see you're using the Outer Dark Demon. Is that the ongoing Demon we're using or the Dark Demon. Doesn't matter to me, but we should decide.
  15. @Neil Amswych, I think we need a 3-4 weeks to consider everyone's schedule. I'm probably only going to have time for a session once per week. So let's say second week of February we should see a near finished scenario?
  16. I brainstormed some things last night and have my scenario mostly worked enough to start playing it. I'll give more details later, but I think I have a good level up feature. It happens once, right after my scenario before the final whether it's A or B. Essentially the overleld and Hero players get to level up depending on victory points. Let's say it's something simple like 1 victory equals 1 VP. After 4 scenarios the most one side could have would be 4. My thought Is, you get one VP by default but if you get more than 1 can go up two levels. Something like: After scenario 4: you go up a level. chose 1 OR two. If you won two or more VPs chose both 1 AND 2. For Heroes: 1- you may enhance your defense OR manipulate die. 2- you may make your attack dice re rollable OR add one to your free movement. For Overlord: 1-TBD 2-TBD (Perhaps we assign these to Thoth or Demons tiles?) We could just add these directions to the end of my scenario? VPs can also determine which of the last two scenarios you play. Perhaps if you have over 2 VPs we offer other little bonuses. This keeps things relatievly balanced but gives the better player that small edge. Beyond this, we can implement things like Dan's spell book idea and bonus gems as we go. We really should nails these aspects down before any one digs too deeply into testing , right? @Grizzlyface that sounds like it will mess with what we have setup. It would have to be an optional scenario. I'm also a little hesitant to allow it to be a Dream sequence since in am planning on doing that myself. I think a scenario that involves Conan and Pallantides that's removed from the main thread is a cool idea for an optional mission though. Gonna be late for work. Gotta go! Let me know what you think
  17. I think limited equipment carryover is fine, especially if it's just a few items. We need to be careful not to duplicate, though. We could compile a list of items that are carryover vs those are are impermanent.
  18. Sorry, I don't know what's happening when I reply from the phone but in often copying old messages somehow. Anyway. I'm in a rush so I'll send my quick thoughts @drmauric the priests are only mentioned in passing in Tower of the Elephant. I highly encourage you to read that one. It's free online on Project Guttenburg I believe. There are also audio books on YouTube. @Neil Amswych I'm open to the side quest but back burner it for now. Let's get these main ones written first and then take it from there. Also, the ships aren't of much use unless they involve crossing the Vilayet sea. Geographically they make no sense in getting us to Nordheim. @PrimevalThat sounds bloody perfect to me. I the Norheim expansion there are 3 amulet shard equipment cards. Might be a good use for those. @Grizzlyface I'll need to look back at your idea. I'm not sure exactly what you mean. Where would you place this optional one and in what way it it similar to the finale? Also, I did consider not setting mine in Nordeheim and instead setting it in Hyperborea, but I want it to return thematically to the Frost Giant's daughter. Thoth may have plans for her as he believes she left some kind of lasting spell on the Cimmerian...more on that later.
  19. Agreed. I only mention the side quests for others outside of the five of us who want to jump on board. They will have to write around what we're doing and not disturb the framework. I really dont want anymore than two maybe three. If no one jumps on it, like, real soon, I'll just probably remove the option.
  20. Agreed. I only mention the side quests for others outside of the five of us who want to jump on board. They will have to write around what we're doing and not disturb the framework. I really dont want anymore than two maybe three. If no one jumps on it, like, real soon, I'll just probably remove the option.
  21. @drmauric@Primeval@Neil Amswych @Ken Okay, here’s what I’ve cobbled together. Please have a close look at this and provide ideas, confirmation, feedback, or conflicts/issues. Scenario 1: Dan, I think your starting point is excellent. The only thing I would change is how Yogah comes into the story. Rather than Asura sending Yogah, can we, perhaps, write in that one of the Yellow Priests of Yun gave Hadrathus a pendant during his wandering in Khitai and perhaps it is Yogah who comes to Hadrathus in the dream or vision and relays the warning that Conan’s throne is being plotted against? Otherwise, I think that is our starting point. I’d say we make it so that Thoth’s plans are multifaceted. He’s after particular items, information, or needs to have certain rituals done in certain places (whatever you all need your scenarios to be about) to get all his plans as he wants them. How successful he is in each area decides the rewards and progression the Overlord player gains over the course of the campaign. Dan is planning to use: Khitai Tower map Hadrathus Yogah Shentu Ikhmet Stygia Assassins Khitai Tower Guards Khitai Honor Guards Shaung Mian Evil Hound- Dark Demon not yet full power. Warlock Documents Spell Book special item Scenario 2: Neil – my thoughts are, remove Conan from this. I believe Conan should come later. I was thinking of debuting him in Nordheim or maybe he just shows up for final scenario A and B. Other than that, I like your mechanic ideas. In terms of Victory Points, I think that will work. This works well too, because it’s just like a narrative link. It has meaning as far as the progression goes but isn’t so much about Thoth trying to find the third piece of the Triforce of Wisdom. Know what I’m saying? I like that players have options to split their efforts. Neil is going to use: Khitai Streets Map Heroes: Hadrathus, Yogah, Shentu, Ikhmet Tiles: (not in order) Dark Demon (does not start in river), Regular Crossbowmen (guarding docks), Elite Crossbowmen (guarding docks), Javelin Throwers (guarding shrine), Crows (in town), Special Tile 1, Special Tile 2 Special Tile 1 allows for normal unit reinforcements, Special Tile 2 allows Dark Demon to appear Scenario 3: Primeval/Kevin, I would say the Yogah thing might be problematic due to location and the fact that he is one of the Hero characters. I’m not sure that will work because we need to have Yogah in from the beginning. Otherwise I really like the scenario idea. The other issue is that whether the Overlord or heroes get control of Yogah is a HUGE balance discrepancy. I’d say hang on to that one for your own standalone. ( NO WAIT, See KEN’S IDEA FOR FINAL SCENARIO below) Now after reading your more recent comment (”Given what I have read from you, Dan and Ken I think I can still create a similar scenario using the established heroes and placing my scenario 3rd “) . I think that will work. I think part of the progression here is that those shards or idol, or whatever it happens to be, gives the heroes a bonus yellow or orange die roll they add to their attack when striking the Dark Demon (Similar to the Thaug scenario I wrote for the Modiphius book that you played). If the Overlrod wins, perhaps the demon becomes even more powerful? Maybe the demon is connected to this idol somehow. Let me know if any of that works or doesn’t. And yes, let’s kill Yogah on this one. So mine will be Niord, Hadrathus, Shentu, and Inkhmet. Conan won’t show up until scenario 5, and 6. So can you write this one with Hadrathus, Yogah, Inkhmet and Shentu? Sorry if this write up for you feels scattered. I want you to be able to write what you want. And I think you can work it the way you’re suggesting. Kevin will use: Ruined fortress map. Hadrathus, Yogah, Inkhmet and Shentu Tiles and gear TBD Scenario 4: Matt Nordheim. I have been busy this week, and was going to sit down to this tonight and really flesh it out. But assembling this master plan here has taken my time. Haha. So, I’ll give you my loose ideas and they’ll have to be enough for the time being. This takes place on the battlefield Map. I’m struggling with the geography here. Norheim is way off the beaten path and just about every other location has motivation except this one. We need to transition from Khitai, Khitai, road away from Khitai, blank, Stygia or Aquilonia. The blank is the geography of this scenario. Nordheim is way the fuck out of the way. So, I was thinking about including Conan and making it a dream or a lotus vision. Otherwise I can have them travel there on the weird winged creature summoned in the Scarlet Citadel. Perhaps Hadrathus is capable of this? Anyway, there is a cursed/fabled piece of land. Supposedly where the barrier between the world and the Outer Dark is thin. It is the same battlefield where Conan first spotted the Frost Giant’s daughter. That is a tale that became legend in both Nordheim (told by Niord) and Aquilonia (told many a time by the king himself). Hadrathus has seen the field many times in his visions, and even feels as though he once walked on the site as the vision of it is so vivid in his mind’s eye. But he also saw Thoth walking the site as part of his vision (from Dan’s scenario). Or maybe it’s just the Dark Demon. Not sure yet. I’m imagining that Thoth is after a lock of Atali’s hair, perhaps, or is looking to capture her. Maybe it’s some other item. With it, he will be able to summon her brothers or other children of Ymir as he wishes. Maybe it’s another item, that allows Thoth to summon more sorcerous aid. I was thinking perhaps something that allows him to control the dead (using the zombie Vanir tiles from the Nordheim box). Maybe it’s just him recruiting the Skuthus tile from the Nordheim expansion or stealing some item he has… Again, I’m not sure. I know that mechanically it want it to involve the heroes and the Overlord both offering hearts on the altar of Ymir. They kill a particular enemy, the enemy drops a heart. By adding them to the altar, Ymir sends them aid in the battle (Norheim primitives, crows, Undead warriors, Frost Giants). So each side is able to get these and they sort of race and or struggle to maintain control of these assets throughout the scenario. As for progression, I was thinking that whichever side wins gets to control a bonus tile in the following the scenario. Nothing major but it just involves simple special rules that grant the winning side control of the tile. See, I told you it was sketchy. Matt will use: Nordheim battlefield board. Niord Hadrathus Shentu/Inkhmet OR replace one of those with Conan. I’m all ears for how you think I should make this one make sense. Scenario 5 Final Scenario A: Ken This one is option A for the final scenario, depending on what happens as far as who wins what previous scenarios. This one will be written by Ken. The only retrofitting we need to do here is to Have Shuang Mian from Dan’s make a comeback. So in Dan’s we need to establish that he doesn’t die. Or rather we write that into this description. Make sense? I like that we’ll have this piece of continuity actually. Perhaps Shuang Mian will be slightly more or less powerful depending who won scenario 1? And maybe this amulet of set plot is the final piece in Thoth’s plan? You will simply need to make minor adjustments to your plot on this one, Ken, to match what’s come before. Ken will use: Maps: Stygia + One Ship Heroes: Conan, Hadrathus, Ikhmet, and Njord Minions: Tower Guards, Honor Guards, Eternal Guards, and Javelin Throwers Villains: Thoth Amon, Shuang Mian, Outer Dark Demon (drops Stygian Artifact when killed) Gear · Conan (battle axe, leather armor) · Hadratus (sword + Bori's Rage, Mitra's Halo, Carried By The Wind) · Niord (tribal mace, parrying dagger) · Ikhmet (assassin's dagger, assassin's dagger) · Xuthal’s Crown (0, 1, or 2 crowns depending on previous missions) Chest Loot · Spellbook (allows a caster to learn the spell Lighting Strike) · Halberd · Crossbow · Shield · Health Potion · Health Potion Scenario 6: Nobody assigned yet. I vote Dan as he started this beast, why not have him finish it? I also have some ideas for it. But we’ll leave it up to anyone who wants to grab it up. Maybe we all throw some ideas at it? We decided that this one takes place in a destroyed section of Tarantia, capital city of King Conan. We use the ruined fortress again (not a big deal to repeat ourselves, I don’t think). It has been destroyed by some kind of sneaky magic attack, perhaps related one of the items or rewards found along the way. Conan and friends show up to fight the off the forces of Thoth who were bold enough to attack Tarantia. Wait…BREAKING NEWS. I’ve read Ken’s idea for a final. If he’s game, and you’re game and I’m game, I say it could work. This could make Kevin’s idea work too. Here’s Ken’s Idea, which I think is good. Can we still use my bombed out Tarantia idea with this? I have the beginnings of an idea for the alternate final scenario (Ruined Fortress) and wanted to run it by you all. I recall someone suggesting an idea about a scenario where Thoth Amon is trying to gather an idol to either resurrect or take control of Yogah of Yag. If a scenario like that is written and the heroes lose, Yogah of Yag would end up working for Thoth Amon. Here's Ken's idea: Here's my idea: Thoth Amon now controls a corrupted Yogah of Yag, who leads the Stygian armies north. This army has won major battles in both Shem and Argos, swelling its ranks with both living mercenaries and the dead, and now threatens the southern border of Aquilonia. Conan gathers his forces and marches south to meet this overwhelming force. He knows the true Yogah of Yag would rather die than cause such evil destruction, and sets out with an elite team to infiltrate the ruined fortress where the evil army is camped with one goal: to kill Yogah. Here is the twist: the Overlord plays Yogah (with the character sheet) in addition to the standard two tiles per round. This should make it especially difficult for the heroes (which I always love to do :) ), but also rather epic. I don't have the scenario mapped out yet (I am waiting to see what the group things of the framework first) but it would be cool to have a dual purpose event tile, where activating the tile helps the Overlord, but each use of the tile also allows Yogah to fight back just a little against the possession, perhaps by inflicting a wound on himself, thus aiding the heroes. Thoughts? So this is our framework. Any optional scenarios will need to be fit in between the existing ones and not disrupt the flow. As I said before they could offer simple rewards as such: " any side missions could simply augment how the next scenario plays out. So say you insert a side mission (using whatever components we like) in between 3 and 4. if the Heroes win this 3.5 scenario, you could do something simple like have them begin play with one fewer gem in their fatigue, and if the Overlord won 3.5 they start with a few less in their fatigue. just gives that side a slightly stronger start and doesn't break anything but still has some meaning. " The only thing we’ll have to figure out now is the specific carryover and progression elements. Perhaps you want incorporate an item that can be carried over from scenario to the next. We all need to know about this, even if it’s a life potion. I believe the weapons, spells and armor shouldn’t really carryover from one to the next, but we can add in a few exceptions if you have ideas. We mentioned the bonus gem system already. And victory points determine what? What say you?
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