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tony

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Posts posted by tony

  1. 18 hours ago, Gareth said:

    Few rules questions after a couple of games.  Mostly after confirmation that we got it right.

     

    1.  Misfortune - this means the Villain can make you re-roll 2 dice for every roll you make in Dr Deaths' area?

    2.  Push the limit - when you use this ability it says you take a wound, does the cube you put into the Wound Zone come from the Fatigue Zone?  or must it come from the Reserve Zone? 

    3.  If you use the Attraction ability (Bat Claw) to "drag" someone from a higher level do they take falling damage?

    Also it says that the target needs to be a distance of 1 away, distance says its the minimum number of moves (not move cost)  by this logic on the chemical plant map you could for example pull someone from the top of one of the barrels to another as they are a single move (jump) apart?

    1- yes

    2- You do like regular wound so first from fatigue zone.

    3-No cause it's not a movement so ytou don't fall  so no damage

    image.thumb.png.5552f35885a37fd94c99ecacf94ce456.png

    Yes you can count with the jump move.

     

  2. 2 hours ago, Shockbringer said:

    ...

    This clearly contradicts the previous rule set in page 21:

    “If the move cost is higher than the move point pool, the hero must spend energy cubes to the movement spa e to buy the missing points. Each spent cube gives the miniature as many move points as their movement characteristic.”

    Renee’s movement characteristic is 2, so according with this rule she should spent only 1 cube to get 2 movement point.

    In Monolith’s Conan game each movement point buyed costs 1 cube, no matters with is the characters movement characteristic. So It seems to be in the example with Renee too.

    No you are wrong the movement characteristic of montoya is 1 you are mixing the move point bonus for the first movement of the hero and the charactéristic of movement.

    The 1 in red is the the move point bonus for the first movement of the hero and the 2 in red is the movement characteristic.

     

    BBB.thumb.jpg.22b5b6875e6135e2a7fcf8b29665e8d4.jpg

     

    So in the example montoya has 1 for her movement charactéristic.

    • Thanks 1
  3. I take an example to be clear. Imagine I use the power of blue bird and decide to use the special event that tell :
     

    Quote

    The hero immediately performs a character activation with Blue Bird. They only carry out their First Movement Step.

     

     

    And when I go to the flowchart of the rule, I can read:
    1728593854_Flowchart1.thumb.jpg.e7bb5b5c39f64d35e209ebf77de9f3d6.jpg

     

    So as you can see I must only perform a character activation, I will no perform All other step of the activate the tile so no spend energy cub step, no reposition the tile step...

    And when I go to the flowchart of activation of the character, I must only perform First Movement Step so I ignore all the other steps:

    image.thumb.png.2b7d1b6a1bf7113affb8aed887d0060c.png

    • Like 1
    • Thanks 1
  4. Yes the X means that you have no normal restriction on the card, but if you read the card you see you have some restriction for Stone Rain :
     

    Quote

    Choose an area X areas away from you with a secret passage or well token.

    So the X is equal to the distance you want to cast the spell
     

    Quote

    with a secret passage or well token. Remove that token and attack that area

    So you need a secret passage in the area you cast the spell and you need to remove that secret passage, so you can't cast the spell everywhere and as many times as you want


    For Physic strike the only limitation is that X is equal to the distance of the target of the spell.

     

    P.S.: Sry for my english, I try my best

  5. 12 hours ago, Footballzs said:

    I created this topic as it didn't exist. When activating a slumbering unit can they also move and attack as part of that first activation, or does that require a second tile activation?

     

    The rules says :

    Quote

    When the Overlord activates a tile, the Overlord may stand up any number of models in that group before activating units.

     

    So you stand up the models and after you can move/attack with the model which are standing.

  6. Just now, Mr Lee said:

    I'm really glad you suggested that because Batman Eternal is another one of the most epic bits of Batman from recent years.

     

    (If you want to follow something current, Dark Days: The forge released this week looks like it is going to tie up all of Scott Snyders Batman run. The same with "Metal" which is coming this summer. Already it looks like the finale to everything the New 52 was building up to and Greg Capullo, Jim Lee and John Romita Jr are drawing it. It should be EPIC!)

     

    Yes I'm really impatient that the french publisher make the translation of this batman :yahoo:

    In France we are at the first volume of batman rebirth, the dc universe rebirth just happen the last month.

    • Like 1
  7. 19 hours ago, Barbi said:

     

    Even if not pre painted, is the pre-shading could be an option ? as Mechs vs Minion or Lord of Hellas which just started on KS ...

    I'm not a mini guy and that could be a good balance ...

     

     

    No, we shall not propose the pre-shading of the mini.

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