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Primeval

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Posts posted by Primeval

  1. 2 hours ago, Neil Amswych said:

     

    Given that Dan’s scenario starts with Yogah, the two are incompatible. That’s a bummer.

    No worries; Dan's is the first one and starts it all so should get precedence.

     

    Given what I have read from you, Dan and Ken I think I can still create a similar scenario using the established heroes and placing my scenario 3rd. However, if there as already the evil amulet idea in there I think the idol would be redundant perhaps. I was thinking though that the idol, when destroyed, could also yield fragments that could be used to forge a weapon that can harm the Dark Demon. Sounds like having Yogah in the final battle won't fit with Ken's pitch, so perhaps there is some other benefit Thoth gets if he wins and gets the idol. Destroying it would still negate that bonus and allow Yogah to offer whatever aid he can, of his own free will, to the heroes. The idol could also affect Yogah's status/usage - when the idol is destroyed it breaks the magic that allowed him to be summoned and he goes back the realm he came from, but the heroes have the shards and have kept Thoth from enslaving him. If Thoth's assassins get  the idol and win, then it still breaks the magic and now Thoth controls Yogah - whether he actually shows up in another scenario or Thoth simply forces some secret from Yogah that aids him we can discuss. This then could allow for the Nordheim scenario to follow and get Niord replacing Yogah. How we fill that gap between locations I am not sure. Maybe mine should be located closer to Aquilonia and therefore Nordheim so we can transition to Niord and Conan getting involved.

     

    If the heroes are heading from Khitai toward Stygia, then I would place mine along the way, using the fortress as a ruined outpost, wherever we decide to place it and using the same heroes as scenarios 1 and 2.

     

    Sorry for any rambling, kind of thinking out loud as it were.

     

    I will have a more fleshed out pitch by Tuesday, but I think we are starting to make a little progress.

    • Like 1
  2. Actually I would prefer to use my ideas to tell the story I intended with my scenario; no problem if it doesn't fit the campaign but please don;t use any of the specifics I posted for other scenarios as I will be writing mine as a kind of "return to the tower of the elephant" standalone. If it does fit into the campaign, great.

     

    Probably won't have time to come up with another idea before tomorrow but will post if I can.

    • Like 1
  3. Whatever is best for the campaign is fine with me. But there are a couple of narrative questions that spring to mind here:

     

    Why is Conan in Khitai? At the point this campaign takes place he is King of Aquilonia, correct? Not that it couldn't happen, but it needs clarifying unless I missed something (with my old man brain that is distinctly possible).

     

    The idol as I have it was designed by Yara, why would it be in Khitai? I know there would certainly be such things there, since Yogah spent much time there, but it seems that such a thing should be closer to Yara's tower where he held Yogah.

     

    If these narrative issues make sense then I am all for whatever works best for the campaign.

  4. I will be working the whole weekend so am going to throw my pitch in here now.

     

    My original idea was that the scenario started with Hadrathus having just summoned up Yogah, and along with Conan and a Taurus impostor (in name but skilled the same) who has led them to the location they are at (fortress). Hadrathus would start a little lower with gems having just spent major energy on the ritual to summon Yogah. The goal is to find and destroy an idol in the likeness of Yogah that was made by Yara and stashed here - used in the proper foul ritual it can be used to compel Yogah to obey; kind of a failsafe that Yara had when he lived and held Yogah in thrall. Success for the heroes means the idol is recovered and destroyed, Yogah aids them of his own free will in gratitude for Conan's past aid, and for hatred of those like Yara. Failure means that Thoth has the idol and will force Yogah to fight for him in the final battle. An unforeseen effect of this will be in the favor of the heroes - Conan seeing Yogah enslaved again will go into a battle rage (recalling his reaction of shame and guilt when he  (not sure how that will translate into game bonus exactly, open to discussion or for the writer of the final scenario to work out). The stygian assassins are also involved - they will be an event that the overlord can use, or they simply pop into the scenario when the idol is found, their job is to steal it and take it back to Thoth, after the heroes are led there and do the hard work to get it. If they overcome the heroes, they are simply laid low via poison, and they recover from it to carry on.

     

    Given the recent ideas, the scenario might be need to either be reworked with different heroes, or perhaps its an optional one, but the results of it seem pretty major. I can certainly change the heroes, but wanted this to feel like a return to the tower of the elephant.

     

    Let me know if this should be a side quest or reworled for the main storyline and I will do so.

  5. 24 minutes ago, Neil Amswych said:

     

    I was going to pitch mine as second - escape from Khitai trying to find the merchant who knows the way to Conan, while avoiding the Dark Demon. I’ll fight ya!

    That is fine and sounds appropriate for the framework,  mine could really go anywhere given that Yogah is going to be there from the start.  I will simply pitch it and it can be put wherever it seems best, if at all.

    • Like 1
  6. 1 hour ago, drmauric said:

    @Grizzlyface I am considering using Yogah in the opening scenario as a summoned guardian to help the other 3 Heroes escape the Tower. I realize this may short circut a few other ideas, but that's why I am considering the "summoned guardian" approach, so others can write him in or out of thier scenarios as they see fit. But with the narrower Hero pool (which I like) unfortunately we are going to be stepping on each other toes. I had pitched this idea pretty early on, before we were told to save our ideas for Sunday, but maybe it's best I get this out there again since I'm doing the opening sceanrio.

    Of course I am open to suggestions once things begin to develop and I am holding onto this idea lightly until I see what is on everyone else's mind come Sunday.

     

    Feel free to message me @Grizzlyface if this wasn't helpful. I still want to hold off with too much conversation until everyone gets a fair chance to pich their ideas. :)

    What heroes do you plan to use Dan? Depending on what you do with the first one I may pitch mine as the second.  Yogah figures in mine but could either be in it or simply a reason for it (that'll make more sense later I hope!).

  7. 17 minutes ago, Matt John S said:

    If you don't need to use Skuthus ' hero sheet it's fine, but that sheet comes with the stretch goals in the stretch goal box, I believe. 

     

    We've talked about making some of the scenarios optional. If we did that the optional ones could use whichever components you wish . 

    Are you sure? The Kickstarter shows Skuthus as one of the 4 basic leaders in the core box.  In looking to make sure I see for sure also Taurus was a stretch goal, so need to rethink my scenario a bit but the main idea should still work and fit into the storyline of Yag being involved.

     

    EDIT: Nevermind - I see what you mean about the hero sheet; my bad!

    • Like 1
  8. 12 minutes ago, Neil Amswych said:

    But Skuthus was in the original box. Was he a Stretch Goal?

     

    What about Pelias?

     

    Skuthus is a core box hero, Pelias was a stretch goal though. I would kind of like to use a "not-Taurus" for mine but if we decide to not allow those figures I'll figure something else out.

     

  9. So how do we handle death in terms of the narrative of a campaign, especially if we are using pretty much the same heroes for most of it and attaching points or terms to victories and losses. My scenario is going to have a bonus for the Overlord in the final scenario if he wins, and that bonus is thwarted if the heroes win (even of the Overlord wins I have a narrative point to include that will also give a small bonus to Conan in the final scenario) - but if the Overlord wins it will mean the heroes die. Do we simply write death as being overwhelmed or something of  that nature?

     

    As long as its not like the main character in that Age of Conan trilogy about the Aquilonian knight/Black Dragon who gets knocked out every 2 pages :)

  10. I have an idea for bringing Yogah in, woke up with a head filled with scenario ideas and he would fit in perfectly. The scenario would probably fit in the early middle of the campaign, so he could be used subsequently if wanted/needed. Looking forward to sharing it later in the week!

     

    Edit: starting to sketch things on the scenario editor page....Amra Conan is a KS exclusive from King Pledge, correct? I think he makes the most sense to use but want to be clear he is really usable given the materials we are trying to stick to. 

     

    Also, I  think its a good idea to choose one Conan and stick with him through the campaign. 

     

    • Like 2
  11. Hey guys, 3 days off coming up so I will be buckling down on this and hopefully have a pretty clear pitch for my scenario! I am going to try and use some rarely used heroes and a base pledge board, an adventure that Conan or Hadrathus have sent word to local heroes to intervene to disrupt a ritual or something of that nature. 

     

    I like using the campaign point system already in place for the sake of uniformity between such projects and of course its already there, so easier for us. I dont have that book so maybe someone could scan the appropriate page for me to peruse so I can try to keep my wording in line with that when I write that part of the scenario. Or Matt could tell Monolith to send me one.... I know, potential abuse of power :)

     

     

     

     

    • Like 1
  12. Home and have read more thoroughly and responsibly - here are my initial  thoughts given that:

     

    Love the idea of the maps for the finale, could be fun to be able to use the ballistae from the ships to either slay foes or destroy walls and hiding places of foes or items needed.

     

    The local heroes idea that Neil had I think is also appealling, widens the scope of things and gets more into the game. The scenario I am seeing in my head would involve this idea. I think #7 would be ideal for me, using the same general idea as Neil's proposal but some different specifics.

     

    I also had  the same idea that I read here about the middle scenarios setting up the end through empowering one side or the other, this will create different dynamics and also offer replayability. 

     

    I will work on my pitch and await what is decided on who writes what and how the sequencing will work.

     

     

  13. 59 minutes ago, Neil Amswych said:

     

    No no! Don't ever let something I write be something to put you off or make you bow out! This is just a suggestion. And there are loads of these scenarios that haven't been claimed by anyone.

     

    That said, the intention mentioned earlier strongly seemed to be to include the three boxes and other things. I did raise the concern that you just have, though, about excluding people from the campaign by having so many extras.

     

    Definitely lots for @Matt John S to think about in terms of direction.

    After rereading I see the intent is to use the expansions- my bad.  Might also drive interest in purchasing the expansions, which is good for the game. I'll read more thoroughly before I post next.

  14. Certainly an interesting campaign - lots of expansion and add on material though, will this turn off too many people? Nothing wrong with aiming this at the crowd that has those but just wanted to make sure that is considered.

     

    Having said that, none of these look like scenarios for me to write, as I don't have the expansions or those materials and they are mostly claimed already it seems, so I should probably bow out and cheer you on from afar.

     

  15. 15 minutes ago, Neil Amswych said:

    Next question. How many heroes? This might be an easier campaign if it's two or three heroes instead of four, especially with the slightly limited pool of heroes. Also, with fewer players, it makes it easier for people to be able to gather a group together to play the campaign. So, can we go down to two or three heroes for the campaign?

     

    We often play 3-4 player scenarios with 1 or 2 players and an Overlord and just play multiple heroes per player - I think its easier to do that and allow for more people to play the scenarios than to limit it to less heroes and therefore less players.

     

    Some other ideas after a very cursory glance through the thread:

     

    I like the idea of a recurring villain and agree the Dark Demon makes a lot of sense as it seems to clearly be the demon summoned by Thoth-Amon in "The Phoenix on the Sword"; so it could be another of  the same ilk. Doesn't mean we can't have others recur as well.

     

    Matt mentioned wanting the threat or idea of Thoth looming in every scenario, which I like - how about some kind of special rule or event even, that is connected to Thoth through one of the Overlord villains. It could be something like Thoth being connected to the Dark Demon through the ritual by which he summoned it, and can somehow reach out through it or effect it in a way to give a bonus or some special effect.  Just a first thought - this would have to be worked out much more.

     

     

    • Like 2
  16. 1 hour ago, Matt John S said:

    Thrilled to have you aboard, sir. I believe Dan and Neil are doing something with Khitai and Ken is tackling stygia. I'll do something with Nordhiem. You're probably good to exploit anything other than Khitai I'd say, including base box stuff. Just let us know what you're thinking 

     

     

    Starting to work my way through the thread now, lots of good ideas. I can do one of the middle scenarios, using the core and king pledges. As you seem to recall, I had more than enough of Khitai during my 3 years in Age of Conan :)

     

    Input to come - you guys have been busy!

     

     

    • Like 1
  17. Honored to be part of the group - I will more closely read the thread after work but it looks like this will be a stupendous project. Perfect timing for me as the creative juices are flowing, was just working on a scenario's special rules last night - always fun to do that part and create!

     

     

    • Like 2
  18. As usual I have gotten a little off track with my original planned sequence of projects....here is an item made for The Shrine of Amra scenario I am working on. Still needs painting obviously but was fun to put together.

     

    Conan crouched in the foliage at the edge of the swamp village; he had travelled far to reach it, deep in the Black Kingdoms. Here, he had been told, ruled a petty warlord/shaman who claimed to be Amra reborn. His power came from his rituals involving potent lotus concoctions and a shrine of items from the final adventure of the original Amra, surely long-since perished in the savage jungles. Conan's interest had been piqued, and so here he was.

    Could the items really be his? His mind filled with memories of the day he had discarded them, The Tigress speeding seaward, flames mounting higher and higher from her deck to lick at the mast and envelop Belit's lithe figure that lay lapped in scarlet on the shining pyre. He had watched for a time, realizing the sea held no further allure for him without Belit. Then he had turned, plunging into the vast mysterious wilds, tossing away first his horned helm, then his scarlet cape, and finally the broadsword that had ended the oldest race in the world. They were part of the life he had forged with The Queen of the Black Coast, and held no further allure for him either. Striding away into the leafy fronds he had seen no other person, but perhaps someone had lurked there...

    Sounds from the village ended his somber musings. It was time to discover the truth of the matter; to show this upstart the power and fury of the true, living, Amra.

    20180101_224318.jpg

  19. After way too long away from the miniatures table, I decided to finish this scenery item for a scenario I have in mind called The Shrine of Amra; the opening text is below. Conan's helm, sword, cape...and the skull of the Winged One. Still needs painted.

     

    Conan crouched in the foliage at the edge of the swamp village; he had travelled far to reach it, deep in the Black Kingdoms. Here, he had been told, ruled a petty warlord/shaman who claimed to be Amra reborn. His power came from his rituals involving potent lotus concoctions and a shrine of items from the final adventure of the original Amra, surely long-since perished in the savage jungles. Conan's interest had been piqued, and so here he was.

    Could the items really be his? His mind filled with memories of the day he had discarded them, The Tigress speeding seaward, flames mounting higher and higher from her deck to lick at the mast and envelop Belit's lithe figure that lay lapped in scarlet on the shining pyre. He had watched for a time, realizing the sea held no further allure for him without Belit. Then he had turned, plunging into the vast mysterious wilds, tossing away first his horned helm, then his scarlet cape, and finally the broadsword that had ended the oldest race in the world. They were part of the life he had forged with The Queen of the Black Coast, and held no further allure for him either. Striding away into the leafy fronds he had seen no other person, but perhaps someone had lurked there...

    Sounds from the village ended his somber musings. It was time to discover the truth of the matter; to show this upstart the power and fury of the true, living, Amra.

     

     

    20180101_224318.jpg

    • Like 1
  20. 13 minutes ago, tet2brick said:

    Hi!

     

    Sorry for the delay, I write a post a long time ago and I just realised that I did not hit "send" :ohmy:

     

    So the Kull content is uploaded

     

    I will work on the others 7 sins content this afternoon

     

    And do you still have the problem with the contact and link page?

     

    Thank you :)

     

    Thank you - I hope the many people who have downloaded my Kull materials will create some great scenarios!

     

    The contact and link pages work fine now!

     

    • Like 1
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