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  1. Wow! That looks awesome. Hopefully someone rises to the challenge. It would be amazing to have this in English.
  2. You are right. We didn't explicitly cover that. I apologize for the ambiguity. It's not a super critical item and there is another one available in scenario 2, so it won't hurt to be hard on the losing Heroes. I'd encourage you to place the lost Crown in a chest in another scenario and give the Heroes a 2nd chance at finding it. If you can get the Overlord to agree to that.
  3. I like the red and blue that you chose!
  4. - Zaporavo is not a Hero and cannot be targeted by the Overlord. - Zaporavo moves normally. He is affected by Hindering and Blocking. - If all the Heroes are killed, you lose. 🙂 See the Defeat section in the solo/co-op rule book. - Yes, the Hero player has to choose the area because there is no Overlord player. So the player picks which area Zogar Teleports into.
  5. Hello, For bullet 1- Zogar moves 1 space- to an area adjacent to the hut, outside of it. For bullet 4- you are exactly correct. Thanks for checking out the scenario. I hope you enjoy it.
  6. These are great. Very useful. I spend a lot of time answering or reminding players about these rules. Now I can just tap the card. 😉
  7. Those sou d like some good ideas! Good luck!
  8. Right on. Definately need a way to get through that armor. Even Conan with a good weapon will struggle to consistently damage a creature with Armor that high. Most other characters won't even come close. As mentioned a scenario specific rule to reduce the armor might be needed. Otherwise something like the Withering spell from the KS Stretch Goal pack would be useful. In a scenario with no special rules a 3 armor with a decent amount of Life Points makes for a challenging enemy. Take a look at some scenarios with the Dark Demon for reference.
  9. @AndronicusVII I have Batman coming soon. I'll definately be messing around with that when I get the chance.
  10. A common perception of the scenarios for Conan is that they are inflexible and if you start swapping Heroes or enemies that it hopeless wrecks the game. I have written a few scenarios and that is exactly what scenario writing is- swapping Heroes and enemies in and out until you find something that works. (I posted some of this on BGG in response to such a concern) I really don't feel that the scenarios are as strict as they seem. I've successfully subbed Heroes on multiple occasions. The thing to watch out for is scenario breaking skills. Be cautious about adding Hero with Evasive or Circular Strike for example to a scenario. Those are the main two. A character with a higher movement might be a concern if the objective is "escape the board". If Circular Strike is an issue, downgrade the weapon. I've subbed Amboola for Belit a number of times when a younger boy didn't want to "play as a girl" Most Conans are close enough to swap freely. Olgerd, Constantius or Thak make good stand ins for Conan. Taurus for Shevatas is fairly close and would up the difficulty for the Heroes if the players want an extra challenge. I even subbed Yogah for Belit one time and the scenario played fine. I know it's not perfect or even recommended by Monolith but I'd say it's worth experimenting with. I think even some Overlord tiles can be swapped with out too much impact. Crossbowmen or Pict Archers for Bossonian Archers. Pirates, Skeletons and Belit's Guards are close. enough. Bossonian Guards and Honor Guards aren't too different even all the various demons in the Stretch goals are very close. Just, again, keep an eye on the skills- Pict Warriors with Blocking might disrupt a scenario. EDIT: I think almost any Overlord spell caster can be swapped with very little impact. I think it's worth it to mess around with swapping anyway. Food for thought. I don't think the system is as inflexible as it might seem. Not easy, perfect or recommended by Monolith- but not impossible and potentially very fun in my experience. So I messed around with it and ended up re-skinning the classic scenario "In the Clutches of the Picts" to use the Nordheim, Giant Wolves and Vanir Valkyrie expansions. I played it twice. It had similar results to my many play through of In the Clutches of the Picts. Give it a try and let me know what you think. I included some re-design ideas in the PDF. I just put my changes in the file, you'll still have to use the Overlord book for the rest of the special rules and such. In the Clutches of the Vanir.pdf
  11. After writing and posting a number of homemade scenarios for Monolith's Conan, and being involved with 2 projects with The Nemedian Chroniclers, I thought that it may be helpful to others, who are interested in writing their own scenarios, to share a few thoughts and lessons learned. I firmly believe that scenario writing is the over looked "other half" of the game. It has the potential to extend the life of your game indefinitely and to get use out of content that might be considered underutilized. As the King Pledge seems to be taking a backseat to the Retail Core Box, I feel there is a great opportunity for fans to step in and help each other get the most out of their games. And the recent uptick in interest in the Retail Core Box also presents itself as opportunity. It's win-win for scenario writers! I encourage you to not let you game sit on the shelf and collect dust while waiting for the next awesome official release! As Matt John would say- "Grab an oar dog!" (This is an updated and expanded version of an article I posted back in 2017. I've written a few more since than and definately learned some lessons.) Mighty Happenings and Great Deeds.pdf
  12. I've been enjoying it. It's good entertainment. I love pure Conan and have volumes of it. But Savage Avengers is just plain fun. I wrote a couple Monolith Conan scenarios inspired by Savage Avengers. I match each Avenger to a Conan Hero and use Heroclix for the figures. For example, Niord is a nice fill in for Wolverine. High defense for the healing factor and Ambidextrous for the claws. So the scenarios play ad a regular Conan game or as a Savage Avengers reskin.
  13. @Calumma Sub objectives is another great idea. Have you ever tried writing a scenario? If not, you ought to give it a try. Here's a great website that you can easily edit and format scenarios. I'd be willing to follow along with your progress and playtest. You have great ideas, maybe give them a try see how they play out. If nothing else, you'll gain a little insight into what we do and maybe a whole new perspective on the game. 🙂 https://www.conan-scenarios.com
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