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@Xaltotun, @Arthadan & I, worked hard to produce a lot of elements for the fans community of the 82's movie: Conan the Barbarian ! Our first goal was to allow every fans to live the best battle of the movie with the Conan's Monolith core game. To do so you will find all what is necessary in the main Conan the Barbarian post (there) and in the download section (here). This new post is created to propose new stuffs, tips, best new & funny rules and alternative maps for the Conan the Barbarian's campaign. Choose or not to use them, compare and give your point of view, propose your own rules without limits ! Here our only goal is to have fun and to create ! Note: at the time of the creation of this post only one scenario is nearly complete: the Battle of the mounds. So, Welcome hyborian adventurer take your sword and tread the jeweled thrones of the earth under your sandalled feet! And as a first gift, a special and quite rare interviews of the heroes of the 82's best movie in the world! Let's Enjoy!
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- 3
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- 5 players
- difficulty1
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LP301 - Pirate Attack - Overlord v Overlord 0.2 View File The crew has received a tip-off that guards will be carrying the Tax collections of the town of Messantia to the main cargo vessel headed for the capital. The cargo vessel is too well guarded to attack directly. They plan instead a daylight robbery on route to the cargo vessel. If they can intercept the gold before it reached the cargo vessel and bring it on board of Belit’s pirate vessels they will have enough loot to last them for months in luxury. Conan sails in early on a captured merchant ship, pretending to come in to town for supplies. He and Amboola plan the ambush to block the alleyways, forcing the guards from their path through city alleys to the foreshore. Amboola springs the trap with unbreakable barricades and fire, and with excellent timing, Belit sails her ship and grapples next to Conan’s and leaves a skeleton crew behind, sending her best out to assist Conan and Amboola. The town guard are no fools however, they brought in some heavy support with non other than Zaporavo and Thak to assist the city guard Captain and the fire from the barricades will surely bring more. The fire will also signal the raising of the harbour chain that will close the exit from the city by boat. It’s not going to be as easy as expected… If the chest is on board of Belit’s ship without having any enemy crew on her ship at the end of a round, the pirates can cast off and sail away and win. If all three guard characters fall in battle, they also win. If the guards manage to take the chest off the map they win the game. If Belit’s ship has not cast off by the end of the 12th game turn then the harbour is closed and the guards win the game. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios
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- 2 players
- difficulty2
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Version 1.0.0
398 downloads
The crew has received a tip-off that guards will be carrying the Tax collections of the town of Messantia to the main cargo vessel headed for the capital. The cargo vessel is too well guarded to attack directly. They plan instead a daylight robbery on route to the cargo vessel. If they can intercept the gold before it reached the cargo vessel and bring it on board of Belit’s pirate vessels they will have enough loot to last them for months in luxury. Conan sails in early on a captured merchant ship, pretending to come in to town for supplies. He and Amboola plan the ambush to block the alleyways, forcing the guards from their path through city alleys to the foreshore. Amboola springs the trap with unbreakable barricades and fire, and with excellent timing, Belit sails her ship and grapples next to Conan’s and leaves a skeleton crew behind, sending her best out to assist Conan and Amboola. The town guard are no fools however, they brought in some heavy support with non other than Zaporavo and Thak to assist the city guard Captain and the fire from the barricades will surely bring more. The fire will also signal the raising of the harbour chain that will close the exit from the city by boat. It’s not going to be as easy as expected… If the chest is on board of Belit’s ship without having any enemy crew on her ship at the end of a round, the pirates can cast off and sail away and win. If all three guard characters fall in battle, they also win. If the guards manage to take the chest off the map they win the game. If Belit’s ship has not cast off by the end of the 12th game turn then the harbour is closed and the guards win the game.-
- 2 players
- difficulty2
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(and 7 more)
Tagged with: