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Posts posted by Not Quite Dead
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8 minutes ago, garbetsp said:
Nice work. You and I are getting closer to having the first wave painted, just in time for the new expansion.
With 207 miniatures left to do, that sounds optimistic for me! But if I had only the retail box, I'd be all set. With something being so close of an all-in, I'm far from it.
Nevertheless, every mini done is a step toward the fully painted. One day, we'll get there!
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*summoning thread from the abyss*
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Huh.
I was sure I had already posted my Olgred here. Strange.
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Hi there! It's been a quite a while since I've painted something for Conan.
Thog was lurking me from my desk for quite a long time, now, but I was pushing back the time to paint it, because I found the miniature kinda intimidating, with a lot of thingies here and there whose I couldn't possibly think what they were and how to paint them.
It's now done, and it took me quite a long time, with some errors and trials, and a lot of grumbling for the part of the mini that were difficult to reach. Here's the result:
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And two more pieces for this game:
A setting:
and the leader of the dwarven team:
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Being locked up at home comes with some advantage: for instance, once your remote work is done, you can manage to come back to long-waiting miniatures, like this kharadron teammate.
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And here's a short video showing the work done for this game:
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And here's the fourth hero, Yainar:
Everything is painted for now. Time to play until the scenario with the mysterious minis is reached!
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And the third hero: the traveller Tambatro, a cute golden dust gecko. I'm really glad with how its skin turned out.
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And here comes the second hero: the fennec fox Akezan, charismatic rogue, liar among the liars, storyteller.
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With both armies painted, I've moved to the heroes.
The first one is a relic-hunter, named Nabo. He's a marbled polecat. I kinda struggled to do the eyes properly, as they are black on dark-grey fur...
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I love it. Looks stunning!
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This looks awesome! Really nice job, with neat details! Kudos!
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Awesome paintjob, @Keerka! Kudos!
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Yep. Same here, AndronicusVII.
There has been rumours about this film being about to be done from so long, now, that it seems less and less likely.
But, on the other hand, sometimes you are surprised by how things turn out. Look at Troll Bridge short movie, for instance. It was almost done, lost, redone from scratch, edited for years. And finally about to be delivered. Any day now.
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A great opportunity to get reprint from what we previously missed (I hope).
As I managed to get most of the stuff I missed through retails or second hand sells, I only plan to get a second Colette Box, in order to have both twin sisters. This could come in handy. You never know.
In the same philosophy, I managed to buy a second sorceror from the Khitai box, as in one scenario, it has a magical double. I did that years ago and never played that very scenario. But, once again, better safe than sorry.
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Hi there!
Not sure if you plan to use it as an enemy or as a hero.
If you want the Golem as an enemy, you could start from the stats of the Manifestation of Mitra from the 2020 KS. Maybe the skill is less relevant, as the Manifestation of Mitra looks far bigger than the Reaper Stone miniature. or could be better to show that this creature hits really hard.Of course, with such an high armour, one should rely on scenario related event in order to harm/destroy the golem. Same goes with Kosathral Khel, the Devil in Iron: really high passive armour, that can be reduced through a special weapon. I guess that the 23th news from the 2020 KS, written by, I guess, no other than @drmauric could be useful to this regard, as it provides an interesting example of tweaking stats through the scenario.
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I've just painted the two first sharks.
I guess the next sensible step would be to paint bigger boats.
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On the French-speaking board, @Reju pointed out that there was a well token in the Conan 2015 box.
He suggested to use a minimap as the bottom of that, which is a great idea, in my opinion.
He made another interesting suggestion: to use the reverse side of that minimap as a lookout for one mast from the battleship map.
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With the Bowocelots done, I've started to paint the Ocelot Leaders.
One thing I love with these miniatures is that they really stimulates imagination. When I painted them, I couldn't stop daydreaming and question myself. What's their political system? What are their rituals? Do they take those feathers from the enemy? And what for? To absorb their strength? To taunt them? Just because its pretty and non-edible? Would they stick with obsidian while mastering metal molding? And so on... Really enjoyable.
I guess it's all thanks to the crossover between pre-hispanic civilizations and animalfolks, and the work of Sami Laakso on the background.
I regret not to play this one more, but for now, painting it grants me much pleasure.
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I had some time to get back to this painting project and made two dolphins.
The yellow Atlanteans are on the way, but there's still quite a lot of them to paint. I'll make a picture of the whole crew once I'm done with them.
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Really looking forward to back it tomorrow! I hope the best for Monolith this time!
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I got some time this weekend to paint a miniature from the setting box Arcane Hazards: the brazier:
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The first of the bowmen (so to speak) is now painted:
With those guys, you can run, but you should hide.
Escape from Atlantis
in Board games
Posted
The first batch of Atlanteans is done: