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Greetings, I am excited to present to you a Conan/Wonder Woman crossover scenario! The Heart of Ares. Conan and Wonder Woman join forces to stop a madman threatening both of their Ages! This scenario uses the Vanir Valkyrie to represent Wonder Woman. I have included a Wonder Woman Hero card generously made by @Prohibited014 . This scenario also uses Ares, Wonder Woman's long time adversary, from the Mythic Battles Corinthia crossover expansion. Check it out and let me know what you think! Wonder Woman Conan The Heart of Ares.pdf
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The legend of the devil in Iron FAQ_v2.pdf View File Translated and enlarged FAQ file of the Campaign Book - The legend of the devil in Iron FAQ_v2.pdf This file was originally in the French language (see the download section in the Communautรฉ Francaise). I added FAQ's from BoardGameGeek, noted problems with some of the Game boards and lists of needed miniatures and maps per scenario. Have fun with Conan! Submitter ronveer Submitted 03/23/2018 Category Rules
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Version 2.0.0
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Translated and enlarged FAQ file of the Campaign Book - The legend of the devil in Iron FAQ_v2.pdf This file was originally in the French language (see the download section in the Communautรฉ Francaise). I added FAQ's from BoardGameGeek, noted problems with some of the Game boards and lists of needed miniatures and maps per scenario. Have fun with Conan! -
Recently I posted on the Conan's Facebook-group an idea for an Equipment Deck which is especially designed for Worthles (but sometimes not entirely useless) Objects. Several users suggested that is is a good idea to post them on the Overlord's Forum. Well, here the are. Feel free to use them in your scenarios or campaigns. How do these Worthless Objects work? In a Campaign or Scenario the specific goals let you sometimes search for objects, where each object is represented by a chest or number token. Only 1 token shows the thing or person you need to find. The other tokens (or chests) are just blank. That's so dull and unimaginative, isn't it? Well for those who really want to find something, I designed an Equipment deck of Worthless objects. You cant do anything with these objects, but I bet you get a big laughter if you find only the 'Empty Tear Collector', in stead of the desired sword or captive princess. Some objects are even useful, although only once. Such objects can be thrown to a person, and shatter when the action is done. Maybe Conan's next favorite weapon is the Pictish Coprolite, or a Nordic Drinkin'Horn. You never know. After the object is thrown, it is broken and finally useless - after all. You can fight some nice inn fights with some objects, but use them wisely. So not too much, since they can unbalance a scenario. But who cares if you can thraw the mighty Khitan Chamber Pot!? You can find the cards, together with the You find me cardset, in the download section. Have fun with it! Organise a Bar Fight! NOTE: don't tweek the cards. Some cards without a range symbol can be thrown in real life (like the lamps or the pictish tablet), but thats not the case here (Monolith's Conan is not a RPG-game) and it was never my intention to use dead flies as poison or a pictish clay tablet as a projectile. If there is no range symbol on the card, than the card is just a simple replacement for an empty chest symbol. Of course, you can also add some of the Worthless cards to the Treasure deck - especially if the players have the idea that everything is too easy. In that case, add some single use objects into the Treasure Deck, together with the more valuable regular objects. It is all up to you. The main idea of these cards is to have fun, especially when someone is rushin' into a room for a better weapon and only find the infamous Aquilonian Chamber pot or some dust and dead flies. Have fun with Conan!
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View File Worthless Objects - Equipment Cardset Dozens of new objects to add to your Equipment or Treasure Deck. Mostly worthless, but worth a big laugh... PDF FILE: Deck of Worthless Objects (for Conan_Monolith) (v1.1 2018) New version - see download below!! NEVER AN EMPTY CHEST - NEVER A DULL MOMENT IN AN INN OR DURING A CASTLE FEST Bored of empty chests or rules that only say that your recently opened chest is empty? Or is the Campaign you play too easy because all the heroes acquired valuable items during the 1st and 2nd scenario? Well here are some cards to make a Treasure Chest deck, full of worthless and mostly useless objects. But they are worth a laugh and therefore - maybe - even priceless. Off course you have to add some serious stuff to the treasure deck also. On the other hand ... some worthless objects can be throwned to a specific target. Although they shatter easely, these worthless objects aren't useless entirely. Rules for Worthless Equipment Cards These cards are essentially designed for treasure chests or token rewards. I wanted to make the rules for the cards as simple as possible. Objects without a range token, with encumbrance 0, can be used as empty chest items. They are utterly useless and worthless, but they are worth a laugh off course. Equipment cards with a ranged symbol can be thrown to another miniature (plastic model) or to an object (if the scenario has one specified). Throwing an object works like throwing a knife or axe; with the following rules: 1) Before throwing, name the object you want to hit; you can only target 1 object (usually a miniature) 2) Broken flask symbol: The object can only be used once. As soon as it is thrown, it shatters when hitting a target (or when missed: it shatters on the ground or the floor). 3) Numbered Ranged symbol: the black and white ranged symbol means the maximum range. Example: the Stygian Chamber Pot has a range of 1. It can be thrown in your own area, or in any adjacent areas with a clear line of sight. It cannot be thrown into an area which is 2 spaces away from you (dont count your own area). Normal hindering rules for ranged attacks applies. PDF FILE: YOU FOUND ME! Description: YOU FOUND ME! This cardset can be used together with the Worthless Objects - Equipment card set (designed for Conan Monolith). You can use these cards for specific scenario rules, e.g. find the princess, find a key, find the sword/treasure/man etc. You can use the 'You Found Me' cards in various ways. For example, in the beginners scenario 'In the Clutches of the Picts', it works as follows: 1. Static placement For the 'In the Clutches of the Picts' scenario, place the numbered marks on the gameboard, as shown in the setup diagram. Now, make a Worthless Object - Equipment deck of at least 7 cards, or more if you want some random variety (in this scenario, Pict camp, it is suggested to add several Pictish objects). Don't add ranged cards with the shatter symbol for official scenarios, since it can unbalance the scenario (If you want to use some one-time-only Worthless Objects with the shatter symbol, you have to tweek the scenario). Shuffle the deck without looking at the cards, and draw seven cards. These cards resembles 7 random token numbers. Now add the Princess (or another card with the text: you found me). Shuffle the deck again and lay them in a row next to the gameboard, each card adjacent to another, with the backside up (you cant see the objects). After this, place on each card a number marker, the same amount and the same numbers which are on the gameboard. As soon as you enter a hut, remove the number marker from the gameboard and draw a Worthless Equipment card with the same number marker. Did you find the princess or just some 'dust and dead flies'? 2. Random placement Same as above, but place 8 shield-style tokens in the huts, numbers are not needed). Shuffle the deck. As soon as you enter a hut, remove the token and draw a card from the Worthless Equiment deck. Find your Princess -- ahh ... You found me! Random placement Variant: make a deck of 7 cards, 1 card is the Cimmerian beer mug, the rest is your own choice, but no other ranged-single use cards may be added to the deck (or tweak the scenario and add more single use ranged objects to the deck; in that case the Overlord may regenerate more gems in the Book of Skelos...). After you have succesfully entered 2 huts, shuffle the princess card into the deck. In this way, you cannot find the princess in the first two huts. Less luck, more skill, more fun! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Submitter ronveer Submitted 03/20/2018 Category Resources