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Conan


Mythic Battles: Pantheon

  1. Presenting a scenario where the Serpent-men are disguised as Crossbowmen and infiltrating the city council to disrupt a peace pact between Valusia and Varulia. Tables and chairs are used as locations where the Serpent-men blend in as Crossbowmen and cannot be attacked. The heroes can either destroy the furniture to reveal the Serpent-men or gain support by bringing the Crossbowmen on their side. However, they have to beware Thulsa Doom, who will lay waste to their plans. Will the Heroes be able to stop 8 Serpent-men from infiltrating the council before turn 8? CONAN_Council_Infiltration.pdf
  2. Version 2.2.0

    357 downloads

    The girl’s soul was to have been sacrificed to the Beast-Lord of the Picts. Conan’s team’s swift actions saved her, even as the mighty coils of the summoned beast tried to crush Conan, it transfix the girl’s soul from her mind with a hypnotic stare. Back home, her lithe body still twisted and spasmed under the thin silken covers of her bed. She was burning up inside and had not returned to consciousness – her soul lost in an unholy dimension. Mitra’s priests were summoned to aid the governor’s daughter. They promised salvation was close at hand, only days away in the form of a holy Sceptre hidden in a caravan from the far south. Unable to wait, the governor paid two bags of gold to a group of heroes to ride south and to speed up the delivery. They rode fast and came upon the remnants of the caravan in three days. A single surviving caravan guard confirmed that the priceless holy Sceptre had been disassembled in to three pieces and hidden in crates - but then they came, horrid and unspeakable monsters from the swap! With wide red-rimmed eyes the dying guard pointed to the western jungle trees as madness consumed him. The spoor was easy to follow… Skuthus and Thog have set up an uneasy alliance in an abandoned village in the swamp. With Skuthus summoning undead to counter the power of the tentacle monsters in the swamp under the sway of the horrid mass that is Thog. Skuthus has set up an unholy gate to draw in the necromantic energies to raise the dead, slowly building an undead army. Thog’s plans cross eons and dimensions and are hard to put into human terms. The tentacles that move under its command erupt from the swampy water and come from deep underground, a source not seen on this earth in two thousand years. He has gained the ability to summon a Swamp Demon in times of dire need However, as soon as Skuthus and Thog are beset by intruders, they work together to defend their mutual home. The heroes arrive late afternoon and the sun is setting. They cannot afford to wait till morning, but night will bring the moon, and the moon will boost the evil forces permeating in the swamps. The heroes start the game and must find the three pieces of the sceptre. At least one hero has to flee the village off the map with all three sceptre pieces for the heroes to win the game. At the end of round 14, the swamp’s foul energy will be boosted by necrotic moonlight and the undead hordes will become overwhelming. If all the sceptre’s pieces have not left the village the Overlord has won. Please contact me for more scenarios.
  3. Version 1.0.2

    137 downloads

    Solo Regeln für Conan
  4. Conan The Conqueror Solo-Rules German View File Solo Regeln für Conan Submitter Rockwood Submitted 04/30/2021 Category Rules  
  5. Yogah of Yag is locked up in the tower and needs your help. Defeat the warlock Yara to set Yogah forever free. Slay the renowned creatures from The Tower of the Elephant, such as the lion and the spider. This scenario contains interesting mechanics, such as tentacles dragging heroes through the window to drown into the pond. Or create upgraded exploding orbs, as Yogah has mastered the art of alchemy. All in a fast, action-packed game of Conan. This is a single scenario for 3 heroes vs the overlord, which requires the King pledge, Khitai expansion and Yogah of Yag. The Alchemist from Yag.pdf
  6. @Xaltotun, @Arthadan & I, worked hard to produce a lot of elements for the fans community of the 82's movie: Conan the Barbarian ! Our first goal was to allow every fans to live the best battle of the movie with the Conan's Monolith core game. To do so you will find all what is necessary in the main Conan the Barbarian post (there) and in the download section (here). This new post is created to propose new stuffs, tips, best new & funny rules and alternative maps for the Conan the Barbarian's campaign. Choose or not to use them, compare and give your point of view, propose your own rules without limits ! Here our only goal is to have fun and to create ! Note: at the time of the creation of this post only one scenario is nearly complete: the Battle of the mounds. So, Welcome hyborian adventurer take your sword and tread the jeweled thrones of the earth under your sandalled feet! And as a first gift, a special and quite rare interviews of the heroes of the 82's best movie in the world! Let's Enjoy!
  7. View File LP001 - The Lost Secret of the Caravan The girl’s soul was to have been sacrificed to the Beast-Lord of the Picts. Conan’s team’s swift actions saved her, even as the mighty coils of the summoned beast tried to crush Conan, it transfix the girl’s soul from her mind with a hypnotic stare. Back home, her lithe body still twisted and spasmed under the thin silken covers of her bed. She was burning up inside and had not returned to consciousness – her soul lost in an unholy dimension. Mitra’s priests were summoned to aid the governor’s daughter. They promised salvation was close at hand, only days away in the form of a holy Sceptre hidden in a caravan from the far south. Unable to wait, the governor paid two bags of gold to a group of heroes to ride south and to speed up the delivery. They rode fast and came upon the remnants of the caravan in three days. A single surviving caravan guard confirmed that the priceless holy Sceptre had been disassembled in to three pieces and hidden in crates - but then they came, horrid and unspeakable monsters from the swap! With wide red-rimmed eyes the dying guard pointed to the western jungle trees as madness consumed him. The spoor was easy to follow… Skuthus and Thog have set up an uneasy alliance in an abandoned village in the swamp. With Skuthus summoning undead to counter the power of the tentacle monsters in the swamp under the sway of the horrid mass that is Thog. Skuthus has set up an unholy gate to draw in the necromantic energies to raise the dead, slowly building an undead army. Thog’s plans cross eons and dimensions and are hard to put into human terms. The tentacles that move under its command erupt from the swampy water and come from deep underground, a source not seen on this earth in two thousand years. He has gained the ability to summon a Swamp Demon in times of dire need However, as soon as Skuthus and Thog are beset by intruders, they work together to defend their mutual home. The heroes arrive late afternoon and the sun is setting. They cannot afford to wait till morning, but night will bring the moon, and the moon will boost the evil forces permeating in the swamps. The heroes start the game and must find the three pieces of the sceptre. At least one hero has to flee the village off the map with all three sceptre pieces for the heroes to win the game. At the end of round 14, the swamp’s foul energy will be boosted by necrotic moonlight and the undead hordes will become overwhelming. If all the sceptre’s pieces have not left the village the Overlord has won. Please contact me for more scenarios. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios  
  8. LP003 - The Eye of Set 1.0 View File The world’s three best Thieves combine to meet their greatest challenge. It is known that in the depth of the Stygian wilderness there is a alter to the their foul god Set. It is rumoured that for a period of 15 minutes each Autumn Solstice this alter moves aside to reveal the entrance to a tunnel. At the end of that tunnel is The Eye of Set ! Not only is this gem worth a King’s ransom three time over, but anyone looking through the eye can make out deceptions, illusions, lies and glamour by the acrid smoky blur it generated in the gem. There is a catch. It is meant to be guarded. So the team pull out their best weapons and armour, and head forth… There can be only one! Any hero that escapes with the eye of Set before the 15 turns are up, wins the game. If at all 3 members of the party die, or if they do not come out with the gem in time, the alter will close and will be impossible to open for another year. Conan and friends will join the other undead in the temple. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios
  9. LP002 - Conan the Captured View File Nahtok found a ring in the depths of hell. With this ring he has been able to summon a demon of the night, but has not yet been able to tame the demon and substantiate it’s physical form. To do so he has to sacrifice the soul of a powerful warrior. So in disguise Nahtok poisoned the wine of Conan and took the Cimmerian on to a ship called the Storm’s Wake to smuggle him out of town, where Conan has a lot of friends, and to perform the ceremony of binding the demon without interruption. It did not take Amboola and Balthus long to find out what happened to Conan with the help of Zelata. Amboola and Batlhus did not have to search to find a ship willing to chase down the Storm’s Wake. Belit, captain of that ship had her own reasons to free Conan - lust. With Belit’s crew of five guards, Balthus’ hired Kothien archer and Amboola’s contingent of five city guard, they give chase. The white speck on the horizon soon grows to a sail, and then the Storm’s Wake. Seeing they will shortly be overtaken, Constantius, the evil mercenary and currently captain of the Storm’s Wake, steers towards shore, where his lighter vessel can escape over the coral reef’s shallow depths from Belit’s faster, but heavier pirate ship. If Conan is given the Elixir of Live before the poison consumes him and Constantius and Nahtok are vanquished, then the heroes win. If Conan dies from the poison and either Constantius or Nahtok are still alive, then the Overlord wins, or if the Storm’s Wake manages to reach the reef and escapes without enemies on board. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios  
  10. Version 1.0.0

    288 downloads

    Nahtok found a ring in the depths of hell. With this ring he has been able to summon a demon of the night, but has not yet been able to tame the demon and substantiate it’s physical form. To do so he has to sacrifice the soul of a powerful warrior. So in disguise Nahtok poisoned the wine of Conan and took the Cimmerian on to a ship called the Storm’s Wake to smuggle him out of town, where Conan has a lot of friends, and to perform the ceremony of binding the demon without interruption. It did not take Amboola and Balthus long to find out what happened to Conan with the help of Zelata. Amboola and Batlhus did not have to search to find a ship willing to chase down the Storm’s Wake. Belit, captain of that ship had her own reasons to free Conan - lust. With Belit’s crew of five guards, Balthus’ hired Kothien archer and Amboola’s contingent of five city guard, they give chase. The white speck on the horizon soon grows to a sail, and then the Storm’s Wake. Seeing they will shortly be overtaken, Constantius, the evil mercenary and currently captain of the Storm’s Wake, steers towards shore, where his lighter vessel can escape over the coral reef’s shallow depths from Belit’s faster, but heavier pirate ship. If Conan is given the Elixir of Live before the poison consumes him and Constantius and Nahtok are vanquished, then the heroes win. If Conan dies from the poison and either Constantius or Nahtok are still alive, then the Overlord wins, or if the Storm’s Wake manages to reach the reef and escapes without enemies on board.
  11. Version 1.0.0

    234 downloads

    The world’s three best Thieves combine to meet their greatest challenge. It is known that in the depth of the Stygian wilderness there is a alter to the their foul god Set. It is rumoured that for a period of 15 minutes each Autumn Solstice this alter moves aside to reveal the entrance to a tunnel. At the end of that tunnel is The Eye of Set ! Not only is this gem worth a King’s ransom three time over, but anyone looking through the eye can make out deceptions, illusions, lies and glamour by the acrid smoky blur it generated in the gem. There is a catch. It is meant to be guarded. So the team pull out their best weapons and armour, and head forth… There can be only one! Any hero that escapes with the eye of Set before the 15 turns are up, wins the game. If at all 3 members of the party die, or if they do not come out with the gem in time, the alter will close and will be impossible to open for another year. Conan and friends will join the other undead in the temple.
  12. Campaign - 4 players - Hard - Barbarian Box + SG + add-on Black Dragons "A campaign of three scenarios. Featuring Pallantides, Pelias and Taurus, accompanied by Black Dragons, who will try to stop the coming of the abominable Thaug, invoked by Zogar Sag, on Earth. The elements acquired in the first two acts make it easier to overcome the Abomination of the Black River, invoked by the shaman." Download: Campaign_TheAbominationOfTheBlackRiver_introduction.pdf Campaign_TheAbominationOfTheBlackRiver_part1.pdf Campaign_TheAbominationOfTheBlackRiver_part2.pdf Campaign_TheAbominationOfTheBlackRiver_part3.pdf
  13. 4 players - 2 raven - Core Box + Stretch Goals In this scenario, Conan the Wanderer, Balthus and Taurus are trying to free Slasher from Sogar Sag and his tribe. balthus grief.pdf
  14. Feast for the Starving God is a 3 part story campaign in which the player roles are reversed. The Heroes play the part of a villainous pirate gang trying to secure a cargo of flesh for the nefarious purposes of their employer. Meanwhile, the Overlord takes on the role of the helpless villagers and those who would seek to thwart the Starving God at all costs. You will need access to a King Pledge, Kushite Witch Hunters and the Corinthia expansion to fully enjoy this campaign. NOTE: the Khitai expansion is also used, but is not listed in the document. Components from other expansions are used but easy substitution suggestions are given. Feast for the Starving God.pdf
  15. 3-5 players - Complex - King box + SG " A scenario full of testosterones with Conan Warlord, Pallantides, Balthus and Kerim Shah who will fight against 5 monsters and a wizard for a total of more than 50 Life Points. " Download : Back to Scarlet Citadel
  16. Rescue at the top 4 players - Easy - Core box + Khitai expansion Download : RescueAtTheTop.pdf It's a very simple scenario, quick and brutal.
  17. Version 1.0.0

    863 downloads

    Here you can find alternative hero card for Subotai from the "Conan the Barbarian" movie (1982). This hero card could be used with the campaign "Conan the Barbarian"
  18. until
    Come and play the Batman game ! https://www.facebook.com/events/853363308146956/?active_tab=about
  19. SquidKing

    Conan in Japan

    I'm in Japan with more than one copy of everything for Conan. Anyone around to actually play? I've got some Japanese friends who are kinda lukewarm on things, but nobody for a serious game.
  20. 4 - 5 players - 3 ravens - Stretch goals and add-on Dragon "In this scenario Conan and his friends confront the dark Stygian sorcerer Nahtok. They will dispute him the control of the huge Dragon in order to try and vanquish their enemy." Download In the pursuit of the Veiled One
  21. 2-4 players - 3 ravens - corebox, stretch goals "In this scenario Conan and his friends must sneak into the tavern to steal documents without raising the alarm." Synopsis: Newly restored to his throne, the King of Khojora faces a rash of rebellious lords. One of the more prominent dissenters, Lord Alvric, has hired out a mercenary company from Koth to raid caravans in the north of the Kingdom, hoping to incite another war. King Khossus fears direct action against one of his own Lords will result in even more strife, so he has discreetly asked Conan and his companions to find proof of the treason. The mercenary commander and his personal guard have reportedly taken over an Inn on the outskirts of the capital. Download when broadswords sing
  22. 4-5 players - 1 raven - king pledge and stretch goals "In this scenario the heroes must rescue the princess Devi Yasmina from the Master of Yimsha." Synopsis: Of the men who accompany Conan and the Turanian, few survive the barrage of spells that assault them as they ascend up the mountain. Each man can feel the magic of the Black Seers pressing upon his mind as the band breaches the gates of the citadel. They know they must find and deal with the Master of Yimsha quickly, while their willpower holds. High above the slopes of Mount Yimsha the castle of the Black Seers rests ominously. Somewhere inside that black fortress lurks the Master of Yimsha, who has abducted Devi Yasmina, ruler of Vendhya. Beneath the shadow of that keep an uneasy alliance is formed between Kerim Shah, Prince of Iranistan, and Conan the Cimmerian, warlord of the Wazuli bandit tribes. Each man has his own reasons for scaling that peak of sinister legend. Kerim Shah hopes to take the Devi captive back to Yezdigerd, King of Turan. Conan goes because he had an agreement with Yasmina to release the seven Wazuli chieftains in her possession if he slew the Master of Yimsha, who murdered her brother, Bunda Chand. The two warriors eye each other warily, conscious of the fact that should they survive their insane quest, one of them must slay the other for custody of the Devi. Download the black seers of Yimsha
  23. 1 - 4 players - 1 raven - Core box "In this scenario Conan and his friends must protect a priestress of Mitra for 12 turns from waves of picts that assault the small village" Synopsis: United by the bloodthirsty shaman Zogar Sag, the Pict tribes have swarmed across the Black River and are ravaging the frontier province of Conajohara. Fort Tuscelan has fallen, and the black smoke of its burning rises to the north like a beacon of despair. “The fort’s doomed,” growls Conan to his companions, eyeing the billowing column of smoke, “We’ve got to warn the settlers, or else the Picts may cross Thunder River and take Velitrium before the people know what’s happened!” Hastening south, Conan and his friends sound the warning at the first settlement they find. With no time to gather provisions or treasures, the panicked settlers flee for their lives. Even as the villagers flood out of the village the sound of beating drums announces the arrival of a Pict war-party. “We must buy them time!” Conan shouts, directing his fellows to prepare their defenses against the oncoming horde. Conan feels a hand at his elbow, and turning sees a woman dressed in the livery of a Priestess of Mitra. “There is an incantation that can drive back these savages,” intones the Priestess, “But rite will take time. Protect me until I can finish the invocation!” Conan nods quickly, accepting the woman’s audacious declaration without question. The son of a wild and superstitious people, the Barbarian does not adhere to the intellectual skepticism of civilized men. Taking refuge at the center of the village, the Priestess begins her chant. Conan and his companions ready their weapons as the howling, painted warriors encircle the tiny village…. Download the Drums of Doom
  24. 4-5 players - 3 ravens - King pledge and stretch goals "In this scenario, Conan has been catpured and poisonned. The other heroes must free him and give him the antidote, then extract him from the fort." Synopsis : Crouching low, set for battle, Conan hefted his spear, its keen edge at the ready. His adversary rushed forward in an irresistible charge, swinging its mighty bone club in a massive arc. Conan rolled to the right, deftly evading its attack, and slashed at the brute's belly as it passed, cutting deep into the exposed, rotting flesh and bone. The damage was done…and yet the beast did not falter. “By Crom,” Conan spat, “What blasphemy of nature is this?” A moment and comprehension struck like a bolt of lightning. The being he faced was a necromantic horror, one of the undead. It could not die. The aberration charged once more striking downward with its great club again and again, seeking to drive him, like an iron nail, into the blood-soaked ground. Conan parried the blows with his spear but finally, with a loud crack, the haft broke in twain. Whirling about, Conan spied a dead comrade’s double-bladed axe lying nearby. He ran, the miscreation following closely behind. Before he could reach the axe, the brute was upon him, dragging him to the ground. Conan rolled, attempting to extricate himself from the creature’s grasp. Their limbs and bodies intertwined, writhing, as each warrior tried to gain the advantage. In the tumult their faces met. The undead breathed into Conan’s face, the foul stench of its noxious breath filling his nostrils and lungs as, convulsively, he inhaled. Conan barked a violent cough. Suddenly he felt weak...very weak. Breathing was a chore. The light grew dim. All went black. Download the prisonner of Kavula
  25. View File Death from the north Official scenario 4 players - difficulty 2 - SG Submitter Doucefeuille Submitted 05/25/2017 Category Scénarios Officiels  
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