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drmauric

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Everything posted by drmauric

  1. The Bossonian Archers can easily swap for the Crossbowmen. Unfortunately, Yogah is pretty central to the story. My recommendation would be to choose a different hero that comes close and add the Spellcaster skill. Like maybe a alternate version of Conan or the Winged Ape. Those would be close in terms of being strong warriors. Pelias has 11 gems, he might be an ok sub. Nothing else really has Red Melee dice, high gem count, and spell caster like Yogah has.
  2. I think the Bossonian Archers or the Crossbowmen (green) would decent substitutions as far as attack dice are concerned. But they only have a 2 movement compared to the Javelin Throwers 3 movement. But that might not matter since they are ranged units.
  3. @Sokoben I have a short story based on Xavier Collette's Guest Artist Box King Conan art that I wouldn't mind offering up!
  4. You might find the Board Game Geek page helpful. It has a corrected set up diagram for Attack on Fort Tuscalan and an FAQ thread that the author keeps an eye on. But I'm pretty sure the number you are asking about is supposednto be the number of heroes. https://boardgamegeek.com/boardgameexpansion/266470/conan-monolith-sourcebook
  5. Glad you are enjoying the book despite the difficulty. It's been a good long while since I've played it but sometimes when a scenario seems lopsided it could be that a special rule was missed that might have helped. Or it could be the Overlord just played a good game and got lucky. Or the Heroes need to rethink their strategy and maybe work together better, like you said. Heroes should keep in mind that they don't necessarily have to all survive to win. Sometimes a "noble sacrifice" might give the extra gems need to tip the scales in the Heroes favor. For example in scenario 1, only Hadrathus needs to escape. It doesn't matter who else survives. So if Yogah stays behind to keep the Evil Hound busy or if Shentu spends all his gems to kill units hindering Hadrathus and can't escape or Ikhmet spends gems to hand items to Hadrathus so he doesn't have to spend gems- that's all valid. The Heroes need to work together closely to accomplish the goal- make sure everyone has a proper understanding of the onjectives.
  6. I think picking the Black Bird Horde as your starting Demon would have also changed the outcome.
  7. I'd say if you rolled exactly 9, yeah, you won. Sounds like you did everything right.
  8. @Roolz This scenario is looking great! I'm setting it up and have a question about the placement of the door next to the Giant Snake. Does it open into the snake's area or into the area above it? It's placed right on the boarder.
  9. That's pretty awesome!
  10. In Savage Avengers: Cursed Dry Work Conan and the Punisher battle thirst, the reawakened dead and dry skin! Like my other Savage Avengers scenarios, Cursed Dry Work is fully playable as a regular Conan scenario. Disregard all Marvel references and enjoy! Or if you have a Punisher Heroclix, the Stygia expansion and ALL those Skeletons from the King Pledge; lock and load! Conan the Savage: This scenario was inspired by the Conan the Savage figure from Privateer Press' Savage Mini Crate subscription. If you have it, use it! Otherwise use the corebox Conan figure. Crom doesn't care. M60: The Crossbow and some special rules for Circular Strike and Elite Shooter combine to represent the M60. Conan can also become frustrated with the strange device and use the M60 to smash in some skulls, but it won't be quite the same after. The Punisher: I chose N'Gora to represent the Punisher. He is a great all around warrior.. Great Melee and Ranged Combat stats. To keep the M60 in Conan's hands for a few turns I decided to hobble The Punisher a little bit with an injured arm from the crash. Savage Avengers Cursed Thirsty Work.pdf
  11. Sacrifice does not require a gem. It's not really an action. A player can choose to use it when their character is attacked. No gems needed.
  12. Wow! You really should promote this on the Conan Gaming Group Facebook page. And the Conan by Monolith boardgame group. This looks outstanding!
  13. Wow! That looks awesome. Hopefully someone rises to the challenge. It would be amazing to have this in English.
  14. You are right. We didn't explicitly cover that. I apologize for the ambiguity. It's not a super critical item and there is another one available in scenario 2, so it won't hurt to be hard on the losing Heroes. I'd encourage you to place the lost Crown in a chest in another scenario and give the Heroes a 2nd chance at finding it. If you can get the Overlord to agree to that.
  15. I like the red and blue that you chose!
  16. - Zaporavo is not a Hero and cannot be targeted by the Overlord. - Zaporavo moves normally. He is affected by Hindering and Blocking. - If all the Heroes are killed, you lose. 🙂 See the Defeat section in the solo/co-op rule book. - Yes, the Hero player has to choose the area because there is no Overlord player. So the player picks which area Zogar Teleports into.
  17. Hello, For bullet 1- Zogar moves 1 space- to an area adjacent to the hut, outside of it. For bullet 4- you are exactly correct. Thanks for checking out the scenario. I hope you enjoy it.
  18. These are great. Very useful. I spend a lot of time answering or reminding players about these rules. Now I can just tap the card. 😉
  19. Right on. Definately need a way to get through that armor. Even Conan with a good weapon will struggle to consistently damage a creature with Armor that high. Most other characters won't even come close. As mentioned a scenario specific rule to reduce the armor might be needed. Otherwise something like the Withering spell from the KS Stretch Goal pack would be useful. In a scenario with no special rules a 3 armor with a decent amount of Life Points makes for a challenging enemy. Take a look at some scenarios with the Dark Demon for reference.
  20. @AndronicusVII I have Batman coming soon. I'll definately be messing around with that when I get the chance.
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