Arthadan Posted October 9, 2017 Author Report Share Posted October 9, 2017 SKELETONS To keep things simple, skellies will be placed in the set up map (heroes don't move them around in the movie). Their only effect in game would be to occupy some space in the area they stand, counting for its exertion limit. I think they shouldn't block, because a skeleton is easy to move apart and we don't see that in the film. MONOLITH FIELD Regarding zone division inside the monolith field, we've agreed to make corridors (wide enough for horses) and stone rows (zones too small for horses). Problem comes if the heroes decide to stay in the stone rows, because since mounted miniatures don't have the reach skill, nobody can attack them (only OL Liutenants choosing to dismount). At the same time, Subotai could attack them if adyacent with his spear. This would led to a scenario that the OL can never win because he need to kill the heroes to win (as long as Thorgrim and Rexor are alive). posible solutions: - monolith zones are so small that they can be attacked from (and attack to) adyacent corridor areas. - Or giving some riders the reach skill. Thoughts? Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 9, 2017 Report Share Posted October 9, 2017 Thorgrim had the solution: dismount from horses and attack the heroes; passages between monolith could be only passagges as said: an hero couldn't stop there, or could do only when resting. 2 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 9, 2017 Author Report Share Posted October 9, 2017 Maybe there is an easier solution, not requiring any special rules. If the monoliths zones have the size of one infantry base (or more exactly, they are big enough for one infantry base but too small for two), when a single miniature enters the zone, it reaches its exertion limit. Then, as described in the rulebook, that zone can be attacked from the adyacent ones. Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 9, 2017 Author Report Share Posted October 9, 2017 (edited) And last tile! Not my best one, but it will do. Edited October 9, 2017 by Arthadan 2 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 9, 2017 Report Share Posted October 9, 2017 (edited) 7 hours ago, Arthadan said: And last tile! Not my best one, but it will do. @Arthadan what are these characters ? I don't remember to have seen them in the movie ? Edited October 10, 2017 by Florentin Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 8 hours ago, Florentin said: @Arthadan what are these characters ? I don't remember to have seen them in the movie ? He is one of Thulsa Doom riders. Unlike the Fangs, these guys wear different armors and helmets. It's screen capture from the film, I just added the sword. I've just realised I've forgotten to add the reinforcement cost, I'll do it later. 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 10, 2017 Report Share Posted October 10, 2017 54 minutes ago, Arthadan said: He is one of Thulsa Doom riders. Unlike the Fangs, these guys wear different armors and helmets. It's screen capture from the film, I just added the sword. I've just realised I've forgotten to add the reinforcement cost, I'll do it later. Really ?!!! So this is perfect ! How much are they ? Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 40 minutes ago, Florentin said: Really ?!!! So this is perfect ! How much are they ? I'd have to watch the battle again, but I think these guards outnumber the Fangs (which makes sense, because Fangs are elite warriors). For example, the standard bearer is one of these guards. 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 10, 2017 Report Share Posted October 10, 2017 @Arthadan are you talking of the guards type that bring the standard? If so why to chose à picture without their symbolic dark metal helm (with or without hornes) ? Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 30 minutes ago, Florentin said: @Arthadan are you talking of the guards type that bring the standard? If so why to chose à picture without their symbolic dark metal helm (with or without hornes) ? Problem is that is hard to find a good image with the whole horse. They are usually moving fast, so they're blurry in screen captures. @Xaltotun sent me one, but result would be even worse than this one, because the rider is farther away from the camera. 1 Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) Ah ok! I understand! And what about use what you did and modify only the head as you did with mounted Thorgrim and the Rexor body? Edited October 10, 2017 by Florentin Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 42 minutes ago, Florentin said: Ah ok! I understand! And what about use what you did and modify only the head as you did with mounted Thorgrim and the Rexor body? I'll give it a try! Quote Link to comment Share on other sites More sharing options...
Florentin Posted October 10, 2017 Report Share Posted October 10, 2017 Yes!!!! 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) Hi guys! I'm back to life after a couple of days of deadly hard working. I'm really exhausted! About monolith rows I think it's better to try to divide the map first, since this is mostly a matter of areas. Anyway, I think we could also add some (other) special rule for e scenario: I like this game because basic rules are simple, but almost every scenario has his own special rules; that's more true for extensions. Yes we have new rules for mounted troops, but this more a new game system than a pack of rules for a single scenario. So I think we could have definitely no problem in introducing some special area rules expecially for this scenario. @Arthadan I'll check the movie and send you the exact amount of doom riders. In my past posts in this tread you can find all the best images I could capture for riders. Edited October 10, 2017 by Xaltotun 1 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) On 23/9/2017 at 7:44 AM, Xaltotun said: Here's a first rider from the final battle... @Arthadan What do you think of or for Akiro? PS: this is one of the servants carrying the big pot in the famous scene On 23/9/2017 at 8:38 AM, Xaltotun said: Second Rider of Doom (2 versions) There something to rearrange about the hoofs On 23/9/2017 at 8:56 AM, Xaltotun said: Third one (please check the tail and the spear) On 23/9/2017 at 10:05 AM, Xaltotun said: Other pictures.... On 23/9/2017 at 11:39 AM, Xaltotun said: and here are other pics Pages 6 and 7. I think ink they are around 15: 5 fangs and probably 10 or less of the others, but I check exactly later I suggest this name: Riders of Doom it recalls the soundtrack The idea could be 1 tile for Fangs and 2 for riders of doom... Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) Hallo! Here's the first amount... See the picture below for the 5th rounded helmet (blue); I marked again 2 Fangs (red 4 & 6) just to help you recognize the: mind that between the 2 scenes there's a bit sliding of riders on the right sides. I can try to verify my numbers counting (and recognizing) the dead along the battle sequence... accepting there's no cut scene. DOOM REXOR THORGRIM 1 Standard Bearer 1 Horned Helmet 6 Fangs of Set 5 Rounded Helmet There's probably other horned helmets... Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) I'm trying to count the dead, but unfortunately I found what I expected to: 4 horned riders (in order of appearance): and some incongruence... and here's finally the one marked as "1" in the previous post... TOTAL: 3... or 4? And as I told you, the standard bearer on his last appearance, galloping behind Throgrim. Edited October 10, 2017 by Xaltotun 1 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) After having dishorsed Rexor... Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) FANGS of SET (in order of appearance) (Please do not consider the numbers, since it was a pointless attempt to recognize each rider) Total 6! Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) Rounded Helmet (in order of appearance) (Please do not consider the numbers, since it was a pointless attempt to recognize each rider) Total: 9 Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 CROM COUNTS THE DEAD TOTAL: 1 Standard Bearer (disappeared) 6 Fangs of Set 3/4 Riders of Doom (horned helmet) 9 Riders of Doom (rounded helmet) KILLING CHART Conan - 8 killing (3 Fangs, 3 Horned, 2 Rounded) + Rexor Subotai - 9 killing (3 Fangs, 6 Rounded) Akiro - 1 killing (Rounded) 2 Quote Link to comment Share on other sites More sharing options...
Xaltotun Posted October 10, 2017 Report Share Posted October 10, 2017 (edited) So I hope you'd like one of my proposes: 1 Group of 5 Fangs of Set ---> 1 tile 1 Group of 5 Riders of Doom (horned) --> 1 tile 2 Group of 4 Riders of Doom (rounded) --> 2 tiles (different coloured frames) Tot. 18 Riders or 1 Group of 5 Fangs of Set --> 1 tile 1 Group of 5 Riders of Doom (horned) --> 1 tile 1 Group of 5 Riders of Doom (rounded head) --> 1 tile Tot. 15 Riders Maybe only tests could resolve. I'd use the name RIDERS OF DOOM for both horned and rounded, but - if possible - I'd choose different images for the tile and maybe different dice values. Edited October 10, 2017 by Xaltotun 2 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 (edited) 42 minutes ago, Xaltotun said: So I hope you'd like one of my proposes: 1 Group of 5 Fangs of Set ---> 1 tile 1 Group of 5 Riders of Doom (horned) --> 1 tile 2 Group of 4 Riders of Doom (rounded) --> 2 tiles (different coloured frames) Tot. 18 Riders or 1 Group of 5 Fangs of Set --> 1 tile 1 Group of 5 Riders of Doom (horned) --> 1 tile 1 Group of 5 Riders of Doom (rounded head) --> 1 tile Tot. 15 Riders Maybe only tests could resolve. I'd use the name RIDERS OF DOOM for both horned and rounded, but - if possible - I'd choose different images for the tile and maybe different dice values. Amazing job counting the units! I'd make smaller units, probably about 3 units per tile the Riders and only 2 units the Fangs. We will reach the total number thanks to the Reinforcement points. About names, since the Horned helmet and the standard appears only mounted, they can be called Riders of Doom. But the others (current Temple Guards) appears also on foot in the Mountain of Power, they need a name that works for both versions, mounted and dismounted. Also, since some of the riders have spears, I plan to make variants of Fangs and Guards with the skill. So I proppose: Horned helmets -> Riders of Doom Round helmets (current Temple Guards) -> Open to suggestions (name must work for Mounted and Dismounted tile). Edited October 10, 2017 by Arthadan 2 Quote Link to comment Share on other sites More sharing options...
Arthadan Posted October 10, 2017 Author Report Share Posted October 10, 2017 Also, I have a first draft for the intro text of the scenario: Quote Fiery flames have consumed Valeria's body on her funeral pyre. Her loss weights heavily on a Cimmerian heart, but there is no time to honor the fallen. Thulsa Doom rides in wrath with all his might into battle, to punish those who have dared to steal from him. Conan and Subotai lay traps and Akiro fetch them ancient armors and weapons from the barrows, because the lingering spirits of the heroes of old are pleased with the bloodshed to come. Then the barbarian and the thief prepare themselves to face what could very well be their last battle. And for the first time in his life, the Cimmerian prays to his grim god: "Crom, I have never prayed to you before. I have no tongue for it. No one, not even you, will remember if we were good men or bad. Why we fought, or why we died. All that matters is that two stood against many. That's what's important! Valor pleases you, Crom... so grant me one request. Grant me revenge! And if you do not listen, then to hell with you! " Comments? 3 Quote Link to comment Share on other sites More sharing options...
Primeval Posted October 11, 2017 Report Share Posted October 11, 2017 I am not even a fan of the movie and you guys have me excited to play this! :) Keep up the great work! 2 Quote Link to comment Share on other sites More sharing options...
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