Bawon Samdi Posted May 17, 2017 Posted May 17, 2017 If you have any questions about rules applying specifically to the Tower map, ask them here. (for questions specifically related to a scenario please use the Official Scenarios board.)
drmauric Posted December 2, 2017 Posted December 2, 2017 Are there official rules for moving from window to window around the outside of the tower? Thanks
Arthadan Posted December 2, 2017 Posted December 2, 2017 32 minutes ago, drmauric said: Are there official rules for moving from window to window around the outside of the tower? Thanks If I recall correctly, you need the Climb skill and spend 2 movement points to move one floor up or down, from window to window. 1
drmauric Posted December 2, 2017 Posted December 2, 2017 Right, I understand that for up and down, from level 2 to level 3 for example. The up and down rules are laid out in each scenario. I meant from a window on a level to another window on the same level. Sorry I wasn't more clear.
Arthadan Posted December 5, 2017 Posted December 5, 2017 On 2/12/2017 at 12:27 PM, drmauric said: Right, I understand that for up and down, from level 2 to level 3 for example. The up and down rules are laid out in each scenario. I meant from a window on a level to another window on the same level. Sorry I wasn't more clear. I see. There are no official rules for that. I guess it would be a bit messy to have the heroes ending their movement outside the tower.
Not Quite Dead Posted February 25, 2018 Posted February 25, 2018 This could come in handy: maps with the lines of sight, as discussed by the French-speaking community, made by @Roolz: 1
Ossessione Posted July 18, 2018 Posted July 18, 2018 Can a hero make a melee attack from stairs on a lower floor against enemy characters on stairs of an upper floor if those stairs are crowded? These two spaces are next to one another, and according to the rules you can attack a crowded area from an area next to it.
garbetsp Posted August 18, 2018 Posted August 18, 2018 We need a reference pdf of all LOS for all maps in this format. 1
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