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Conan


Mythic Battles: Pantheon

  1. 1 - 4 players - 1 raven - Core box "In this scenario Conan and his friends must protect a priestress of Mitra for 12 turns from waves of picts that assault the small village" Synopsis: United by the bloodthirsty shaman Zogar Sag, the Pict tribes have swarmed across the Black River and are ravaging the frontier province of Conajohara. Fort Tuscelan has fallen, and the black smoke of its burning rises to the north like a beacon of despair. “The fort’s doomed,” growls Conan to his companions, eyeing the billowing column of smoke, “We’ve got to warn the settlers, or else the Picts may cross Thunder River and take Velitrium before the people know what’s happened!” Hastening south, Conan and his friends sound the warning at the first settlement they find. With no time to gather provisions or treasures, the panicked settlers flee for their lives. Even as the villagers flood out of the village the sound of beating drums announces the arrival of a Pict war-party. “We must buy them time!” Conan shouts, directing his fellows to prepare their defenses against the oncoming horde. Conan feels a hand at his elbow, and turning sees a woman dressed in the livery of a Priestess of Mitra. “There is an incantation that can drive back these savages,” intones the Priestess, “But rite will take time. Protect me until I can finish the invocation!” Conan nods quickly, accepting the woman’s audacious declaration without question. The son of a wild and superstitious people, the Barbarian does not adhere to the intellectual skepticism of civilized men. Taking refuge at the center of the village, the Priestess begins her chant. Conan and his companions ready their weapons as the howling, painted warriors encircle the tiny village…. Download the Drums of Doom
  2. Version 1.0.0

    692 downloads

    These are 20 Conan Tiles (in English and French versions) as well as Pawns for Leaders, Monsters, and Minions from the game The Others: 7 Sins. The art from that game was also by Adrian Smith, the same artist as Conan. These are useful for creating custom Conan scenarios featuring Demonic forces for the Overlord. Some ideas for special rules for the demon minions (in addition to their ability icons)... Children of Ajujo -- Stench: Heroes in the same space regain 1 fewer gem from fatigue to reserve at the start of their turn. Hags of Hell -- Distraction: Heroes in the same space cannot make any ranged attacks. Horrors -- Terror: Heroes must use 1 extra movement point to enter their space. Crawlers -- Pounce: When attacking webbed Heroes, add 1 extra yellow die with reroll to their attack. Sons of Nergal -- Acid Blood: When killed, cause area attack of 1 orange and 1 yellow die against any Heroes in their space. Screamers -- Shriek: Heroes in the same space must pay 1 extra gem to cast each spell. Rippers -- Shred: When attacking Heroes wearing armor (passive defense), reduce Heroes' passive defense by 1.
  3. View File Conan-The Others: 7 Sins Crossover These are 20 Conan Tiles (in English and French versions) as well as Pawns for Leaders, Monsters, and Minions from the game The Others: 7 Sins. The art from that game was also by Adrian Smith, the same artist as Conan. These are useful for creating custom Conan scenarios featuring Demonic forces for the Overlord. Submitter MeanBone Submitted 11/23/2017 Category Resources  
  4. Feast for the Starving God is a 3 part story campaign in which the player roles are reversed. The Heroes play the part of a villainous pirate gang trying to secure a cargo of flesh for the nefarious purposes of their employer. Meanwhile, the Overlord takes on the role of the helpless villagers and those who would seek to thwart the Starving God at all costs. You will need access to a King Pledge, Kushite Witch Hunters and the Corinthia expansion to fully enjoy this campaign. NOTE: the Khitai expansion is also used, but is not listed in the document. Components from other expansions are used but easy substitution suggestions are given. Feast for the Starving God.pdf
  5. So during the Season 2 Kickstarter of Gotham City Chronicles, I left a comment about making the Terrible Trio a playable villain. We’ve had henchmen with double tiles for duos before (Bud and Lou, Tweedle Dee and Dum) and even a quartet with Pyg’s henchmen. But what about the Terrible Trio (Shark, Vulture, and Fox) with a double tile for villain leaders? On the surface, it sounds fun. But in the details, would they be too powerful? They’d probably need 2-3 heroes on missions. But it’s an idea I love. what are your thoughts?
  6. EDIT - Deleted - you can find the final version of this Scenario in CONAN - The Liberator.
  7. King Conan takes to the back streets and shadow laden alleys as a "strange phantom in the night" in an effort to stop a savage Strangler that has been stalking Tarantia's "entertainment" district. Inspired by Marvel's Conan the Barbarian #4 "The King in a Cage" by Jason Aaron. Low gem counts make this more a battle of witts than steel. As Conan must maneuver his allies and find the evidence against the Strangler while avoiding the watchful eye of his own elite guards, the Black Dragons. The Stangler races against time and the "strange phantom", he too, wants to avoid attention. And the King dying in the Stangler's favorite haunt would bring way too much attention... Strange Phantom in the Night.pdf
  8. The Phoenix and The Dragons Solo/Co-op Scenario 1-2 Players This is a fairly simple solo/co-op scenario adapted from the very first Conan story, The Phoenix on the Sword. King Conan is awakened from a prophetic dream to find an assassination party of rogues and murderers pouring into his bedchamber, and must quickly arm himself to face off against them, while Pallantides and his Black Dragons fight to reach their King in time to save him. Meanwhile, the Stygian sorcerer Thoth-Amon has plans of his own for revenge... This Scenario requires the King Pledge, the Black Dragons, the Perilous Ruins and Forgotten Cities Tiles, and the Forbidden Places and Pits of Horror Tiles. It follows the solo rules as found in the Tome of Skelos/Monolith Sourcebook. I'd love to hear your thoughts. The Phoenix and The Dragons - Solo Scenario - v1.0.pdf
  9. Version 2.2.0

    463 downloads

    The girl’s soul was to have been sacrificed to the Beast-Lord of the Picts. Conan’s team’s swift actions saved her, even as the mighty coils of the summoned beast tried to crush Conan, it transfix the girl’s soul from her mind with a hypnotic stare. Back home, her lithe body still twisted and spasmed under the thin silken covers of her bed. She was burning up inside and had not returned to consciousness – her soul lost in an unholy dimension. Mitra’s priests were summoned to aid the governor’s daughter. They promised salvation was close at hand, only days away in the form of a holy Sceptre hidden in a caravan from the far south. Unable to wait, the governor paid two bags of gold to a group of heroes to ride south and to speed up the delivery. They rode fast and came upon the remnants of the caravan in three days. A single surviving caravan guard confirmed that the priceless holy Sceptre had been disassembled in to three pieces and hidden in crates - but then they came, horrid and unspeakable monsters from the swap! With wide red-rimmed eyes the dying guard pointed to the western jungle trees as madness consumed him. The spoor was easy to follow… Skuthus and Thog have set up an uneasy alliance in an abandoned village in the swamp. With Skuthus summoning undead to counter the power of the tentacle monsters in the swamp under the sway of the horrid mass that is Thog. Skuthus has set up an unholy gate to draw in the necromantic energies to raise the dead, slowly building an undead army. Thog’s plans cross eons and dimensions and are hard to put into human terms. The tentacles that move under its command erupt from the swampy water and come from deep underground, a source not seen on this earth in two thousand years. He has gained the ability to summon a Swamp Demon in times of dire need However, as soon as Skuthus and Thog are beset by intruders, they work together to defend their mutual home. The heroes arrive late afternoon and the sun is setting. They cannot afford to wait till morning, but night will bring the moon, and the moon will boost the evil forces permeating in the swamps. The heroes start the game and must find the three pieces of the sceptre. At least one hero has to flee the village off the map with all three sceptre pieces for the heroes to win the game. At the end of round 14, the swamp’s foul energy will be boosted by necrotic moonlight and the undead hordes will become overwhelming. If all the sceptre’s pieces have not left the village the Overlord has won. Please contact me for more scenarios.
  10. In diesem Szenario starten die Spieler im Koop-Modus ohne einen Overlord. Es enthält ein verstecktes Identitätselement, da einer der Spieler von Anfang an weiß, dass er besessen ist. Irgendwann wird der Walddämon herauskommen und den Charakter dieses Helden ersetzen, während der Spieler als Overlord weitermacht. Wird sich der Dämon von seinen Fesseln befreien oder werden die Helden ihn besiegen. Original by Springbringer The lure of the amulet german.pdf
  11. @Xaltotun, @Arthadan & I, worked hard to produce a lot of elements for the fans community of the 82's movie: Conan the Barbarian ! Our first goal was to allow every fans to live the best battle of the movie with the Conan's Monolith core game. To do so you will find all what is necessary in the main Conan the Barbarian post (there) and in the download section (here). This new post is created to propose new stuffs, tips, best new & funny rules and alternative maps for the Conan the Barbarian's campaign. Choose or not to use them, compare and give your point of view, propose your own rules without limits ! Here our only goal is to have fun and to create ! Note: at the time of the creation of this post only one scenario is nearly complete: the Battle of the mounds. So, Welcome hyborian adventurer take your sword and tread the jeweled thrones of the earth under your sandalled feet! And as a first gift, a special and quite rare interviews of the heroes of the 82's best movie in the world! Let's Enjoy!
  12. Hi , me name is Deimos (like son of Ares, or moon of Mars) I create few scenarios ( and one bigger Campaign ), sorry for me translate, I dont have time for edit text ..... but I work on it :D, We are nice comunity in Slovak Republick (only cca 20-25 people in me town), then i do few Scenarios in me language - sorry all. 164.pdf Perzeus 1.pdf Perzeus 2.pdf Perzeus 3.pdf Perzeus 4.pdf Perzeus 5.pdf Perzeus 6.pdf
  13. In Savage Avengers: Cursed Dry Work Conan and the Punisher battle thirst, the reawakened dead and dry skin! Like my other Savage Avengers scenarios, Cursed Dry Work is fully playable as a regular Conan scenario. Disregard all Marvel references and enjoy! Or if you have a Punisher Heroclix, the Stygia expansion and ALL those Skeletons from the King Pledge; lock and load! Conan the Savage: This scenario was inspired by the Conan the Savage figure from Privateer Press' Savage Mini Crate subscription. If you have it, use it! Otherwise use the corebox Conan figure. Crom doesn't care. M60: The Crossbow and some special rules for Circular Strike and Elite Shooter combine to represent the M60. Conan can also become frustrated with the strange device and use the M60 to smash in some skulls, but it won't be quite the same after. The Punisher: I chose N'Gora to represent the Punisher. He is a great all around warrior.. Great Melee and Ranged Combat stats. To keep the M60 in Conan's hands for a few turns I decided to hobble The Punisher a little bit with an injured arm from the crash. Savage Avengers Cursed Thirsty Work.pdf
  14. Version 1.0.0

    738 downloads

    I'm sharing some files with the tiles for a crossover with CMON game Cthulhu Death May die. I know the new expansion Conand the Conqueror is going to include some ghouls and Deepones, but I designed this tiles so CMON ghouls and Deepones can be considered different units and they can work along the new ones. Hope you enjoy this. Tematically, I think Lovecraft and Robert E Howard would be happy with this Crossover.
  15. Cthulhu Death May Die Crossover View File I'm sharing some files with the tiles for a crossover with CMON game Cthulhu Death May die. I know the new expansion Conand the Conqueror is going to include some ghouls and Deepones, but I designed this tiles so CMON ghouls and Deepones can be considered different units and they can work along the new ones. Hope you enjoy this. Tematically, I think Lovecraft and Robert E Howard would be happy with this Crossover. Submitter Remys Submitted 10/21/2020 Category Resources  
  16. I've created a Solo/CoOp version of the Hunting the Tigress scenario. Please give it a try and let me know what you think. I would classify it as easy, bu t a lot of fun. HuntingtheTigress(Solo-CoOp).pdf
  17. I'm currently writing a Battle of the Nordic Gods scenario that is Overlord vs Overlord with the option of adding Conan (and friends) as one or more extra players. The scenario features the excellent fan made tiles from Blood Rage by Mathieu Hatt. Link to tiles: https://boardgamegeek.com/thread/1705393/crossover-blood-rage-skelos-tiles I've built a simple points system for Gods, monsters and clans that includes a form of drafting. Needs some more play testing but the system seems to work ok. Whilst some skills can be considered problematic in a points system (eg Evasive), this can be managed by the scenario. Allowing players to draft additional units is one solution since it allows players to select units that counter their opponent's selection. I thought it would be useful to start a thread that discusses some of the design issues that have cropped up whilst writing the scenario. I'll post again about the points values and drafting mechanism, but thought I would start with the issue of armour. Some of the Blood Rage God tiles have high armour values. In MB Pantheon any unit (even troops) can cause damage on any other unit. This is achieved through the push your luck dice mechanism. Troops may roll fewer dice but if any of them are a five they can be re-rolled to achieve a higher score and still damage another unit with a high defence value. That mechanism obviously doesn't exist in Conan. Weak units with limited attack dice may not be able to damage units with high armour values. I therefore needed to find ways to overcome this. Possible options include: 1. Include units with better attack dice. This can be achieved through the drafting mechanism. 2. Introduce a scenario specific mechanism that lowers the armour of a unit. I have achieved this by having objects that when revealed automatically lower the armour value of a God (to a specified minimum). 3. Include a mechanism to boost the attack strength of a weak unit. This is the mechanism that I want to discuss further in this post. Conan is a game that relies on the careful management of gems. The overlord dashboard includes a number of Benefit Tokens that allow gems to be spent for extra moves, defence rolls and re-rolls. I wish that there would have been a 4 or 5 Benefit Token slots made available for different abilities to be used in scenarios. An existing Benefit Token could be changed with the existing dashboard, but for my scenario I wanted an additional benefit. It was therefore necessary to create a scenario rule: Mighty Strike: When a friendly God is on the map, melee or missile attacks made by Overlord characters can be boosted. The Overlord must decide whether to use Mighty Strike before any attack dice are rolled. Spell attacks cannot be boosted with Mighty Strike. Attack dice may be re-rolled as normal. +1 Yellow: 1 gem Upgrade Yellow to Orange: 2 gems Upgrade Orange to Red: 3 gems For example a unit with a single orange attack die could spend 3 gems to boost the attack from orange to red. The unit could also add a yellow die for 1 gem and then boost this to orange for another 2 gems. The attack dice of a weak unit can therefore be boosted to overcome high armour values, but the less attack power the unit has, the more gems such boosts will require to have an impact. Of course existing strong units can also boost their attacks. More on this another time.
  18. Hi folks, I am looking for some advice on stats for a Reaper Stone Golem. I think the sculpt fits the Conan vibe very well. Sorry if the pic is too big. I was thinking of giving him Wallwrecker and Circular Strike, a move of 2, armour of 10 and life points 9. What do you think?.
  19. "An unsanctioned team of heroes." Inspired by Marvel's upcoming Savage Avengers comic. A fully functional Conan scenario with suggestions to play it within the Marvel Universe. I designated different Conan heroes and allies as Wolverine, Electra, Punisher, Venom and Brother Voodoo. Crossbowmen represent machine gun armed thugs. Stygian Assassins represent Hand Assassins. I used Heroclix for the Marvel characters and a couple Reaper Nova Corps. models for the machine gunners. If someone is interested in re-skinning all the Hero cards, tiles and tokens for Marvel, let me know. Enjoy! (the pdf is in really small print all the way down, after the pictures) SavageAvengersfv2.pdf
  20. View File LP001 - The Lost Secret of the Caravan The girl’s soul was to have been sacrificed to the Beast-Lord of the Picts. Conan’s team’s swift actions saved her, even as the mighty coils of the summoned beast tried to crush Conan, it transfix the girl’s soul from her mind with a hypnotic stare. Back home, her lithe body still twisted and spasmed under the thin silken covers of her bed. She was burning up inside and had not returned to consciousness – her soul lost in an unholy dimension. Mitra’s priests were summoned to aid the governor’s daughter. They promised salvation was close at hand, only days away in the form of a holy Sceptre hidden in a caravan from the far south. Unable to wait, the governor paid two bags of gold to a group of heroes to ride south and to speed up the delivery. They rode fast and came upon the remnants of the caravan in three days. A single surviving caravan guard confirmed that the priceless holy Sceptre had been disassembled in to three pieces and hidden in crates - but then they came, horrid and unspeakable monsters from the swap! With wide red-rimmed eyes the dying guard pointed to the western jungle trees as madness consumed him. The spoor was easy to follow… Skuthus and Thog have set up an uneasy alliance in an abandoned village in the swamp. With Skuthus summoning undead to counter the power of the tentacle monsters in the swamp under the sway of the horrid mass that is Thog. Skuthus has set up an unholy gate to draw in the necromantic energies to raise the dead, slowly building an undead army. Thog’s plans cross eons and dimensions and are hard to put into human terms. The tentacles that move under its command erupt from the swampy water and come from deep underground, a source not seen on this earth in two thousand years. He has gained the ability to summon a Swamp Demon in times of dire need However, as soon as Skuthus and Thog are beset by intruders, they work together to defend their mutual home. The heroes arrive late afternoon and the sun is setting. They cannot afford to wait till morning, but night will bring the moon, and the moon will boost the evil forces permeating in the swamps. The heroes start the game and must find the three pieces of the sceptre. At least one hero has to flee the village off the map with all three sceptre pieces for the heroes to win the game. At the end of round 14, the swamp’s foul energy will be boosted by necrotic moonlight and the undead hordes will become overwhelming. If all the sceptre’s pieces have not left the village the Overlord has won. Please contact me for more scenarios. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios  
  21. LP003 - The Eye of Set 1.0 View File The world’s three best Thieves combine to meet their greatest challenge. It is known that in the depth of the Stygian wilderness there is a alter to the their foul god Set. It is rumoured that for a period of 15 minutes each Autumn Solstice this alter moves aside to reveal the entrance to a tunnel. At the end of that tunnel is The Eye of Set ! Not only is this gem worth a King’s ransom three time over, but anyone looking through the eye can make out deceptions, illusions, lies and glamour by the acrid smoky blur it generated in the gem. There is a catch. It is meant to be guarded. So the team pull out their best weapons and armour, and head forth… There can be only one! Any hero that escapes with the eye of Set before the 15 turns are up, wins the game. If at all 3 members of the party die, or if they do not come out with the gem in time, the alter will close and will be impossible to open for another year. Conan and friends will join the other undead in the temple. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios
  22. LP301 - Pirate Attack - Overlord v Overlord 0.2 View File The crew has received a tip-off that guards will be carrying the Tax collections of the town of Messantia to the main cargo vessel headed for the capital. The cargo vessel is too well guarded to attack directly. They plan instead a daylight robbery on route to the cargo vessel. If they can intercept the gold before it reached the cargo vessel and bring it on board of Belit’s pirate vessels they will have enough loot to last them for months in luxury. Conan sails in early on a captured merchant ship, pretending to come in to town for supplies. He and Amboola plan the ambush to block the alleyways, forcing the guards from their path through city alleys to the foreshore. Amboola springs the trap with unbreakable barricades and fire, and with excellent timing, Belit sails her ship and grapples next to Conan’s and leaves a skeleton crew behind, sending her best out to assist Conan and Amboola. The town guard are no fools however, they brought in some heavy support with non other than Zaporavo and Thak to assist the city guard Captain and the fire from the barricades will surely bring more. The fire will also signal the raising of the harbour chain that will close the exit from the city by boat. It’s not going to be as easy as expected… If the chest is on board of Belit’s ship without having any enemy crew on her ship at the end of a round, the pirates can cast off and sail away and win. If all three guard characters fall in battle, they also win. If the guards manage to take the chest off the map they win the game. If Belit’s ship has not cast off by the end of the 12th game turn then the harbour is closed and the guards win the game. Submitter Lone Pathfinder Submitted 03/04/2020 Category Official scenarios  
  23. Version 1.0.0

    380 downloads

    The crew has received a tip-off that guards will be carrying the Tax collections of the town of Messantia to the main cargo vessel headed for the capital. The cargo vessel is too well guarded to attack directly. They plan instead a daylight robbery on route to the cargo vessel. If they can intercept the gold before it reached the cargo vessel and bring it on board of Belit’s pirate vessels they will have enough loot to last them for months in luxury. Conan sails in early on a captured merchant ship, pretending to come in to town for supplies. He and Amboola plan the ambush to block the alleyways, forcing the guards from their path through city alleys to the foreshore. Amboola springs the trap with unbreakable barricades and fire, and with excellent timing, Belit sails her ship and grapples next to Conan’s and leaves a skeleton crew behind, sending her best out to assist Conan and Amboola. The town guard are no fools however, they brought in some heavy support with non other than Zaporavo and Thak to assist the city guard Captain and the fire from the barricades will surely bring more. The fire will also signal the raising of the harbour chain that will close the exit from the city by boat. It’s not going to be as easy as expected… If the chest is on board of Belit’s ship without having any enemy crew on her ship at the end of a round, the pirates can cast off and sail away and win. If all three guard characters fall in battle, they also win. If the guards manage to take the chest off the map they win the game. If Belit’s ship has not cast off by the end of the 12th game turn then the harbour is closed and the guards win the game.
  24. Version 1.0.0

    322 downloads

    The world’s three best Thieves combine to meet their greatest challenge. It is known that in the depth of the Stygian wilderness there is a alter to the their foul god Set. It is rumoured that for a period of 15 minutes each Autumn Solstice this alter moves aside to reveal the entrance to a tunnel. At the end of that tunnel is The Eye of Set ! Not only is this gem worth a King’s ransom three time over, but anyone looking through the eye can make out deceptions, illusions, lies and glamour by the acrid smoky blur it generated in the gem. There is a catch. It is meant to be guarded. So the team pull out their best weapons and armour, and head forth… There can be only one! Any hero that escapes with the eye of Set before the 15 turns are up, wins the game. If at all 3 members of the party die, or if they do not come out with the gem in time, the alter will close and will be impossible to open for another year. Conan and friends will join the other undead in the temple.
  25. View File leap tokens Markers to place on the maps for indicating areas than can be leapt over. Submitter SmallRealities Submitted 08/24/2017 Category Resources  
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